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Here, illustrations from sketchbooks of the artist Mario Ricci and the architect Peter Sparks illustrate a narrative of ideas, using pencil, ink and watercolour wash. The sketchbook becomes a domain of thoughts, some of which will develop into further drawings and models. Keep the light source coming from one direction and project through 45 or 60 degrees.

Emphasize the role the sketch plays rather than the qualities of the sketch itself: a sketch should be used to observe, think or invent. In this drawing the first layer is a spatial arrangement: the perspective of a hard landscaped area first captures the sense of a place that may resist the language of street furniture, barriers and traffic chaos typical of the area. The second layer is about more formal articulation, showing an idea for a podium and inclined needle.

These are ideas about townscape. Finally the sketch even implies the materiality of the landscape elements limestone in the coursing of the needle, and to some extent in the character of the line weights themselves. These layers of thinking come together as a synthetic sketch with a real sense of scale and order that is subsequently worked and reworked, holding together the integrity of the design from urban proposal to detail.

The perspective sketches by Eduardo Souto de Moura above right and Alvaro Siza below right are done in ink, using simple lines to capture formal arrangements of buildings that are set against the scale of the surrounding landscape.

Like the sketch shown above by Eric Parry, these swift drawings powerfully establish a formal proposal that responds to both programme and context. There is a clear delineation of volumes, entrances and access, and the drawings have a sense of real precision despite the relative freedom of execution where lines overlap and perspective is distorted.

Sketches 99 2 3 Types 4 4. The previous drawings by Parry and Souto de Moura pages 98—99 are not stand-alone images as they are presented here; rather they are part of a design development that will include other sketches, models and orthographic drawings. This kind of series is illustrated here in the work of Ian Simpson Architects. The architect Ian Simpson has a remarkable ability to drive even the most commercial of projects with the creative energy that is generated from early sketches.

Here is a series of exploratory sketches, traced over a very basic CAD guide drawing showing floor levels and basic building widths.

The drawings were targeted at rationalizing and exploring the formal development of the Beetham Hilton tower in Manchester.

Each sketch, in pencil on soft detail paper, took about one minute and the whole study was conducted at the drawing board over the course of about one hour.

It was later scanned and assembled into a composite sheet for internal review and design development over the subsequent few days.

Sketches 5a 5a, b. In this concept study for garden furniture Will Alsop expresses the desire to think about new kinds of garden furniture altogether. The two images show how a sketchbook study can be combined with a simple digital model. The resulting image takes the initial sketch further in that it represents colour and material qualities and sense of scale.

At the same time, in keeping the hand-drawn lines of the swing seat, the computer image retains a sense of openness to the fluidity of design process. This interchange between sketchbook and sketch computer model is fruitful.

We read about diagram theory, the use of diagrams as drivers for thinking about architecture, and the use of diagrams historically. While for some architects diagramming has become an essential mode of designing, diagrams are generally not used as a singular mode of representation, but as a drawing type they may help us to clarify a design at various stages of its development.

Diagrams can be freehand, digital or hybrid; drawing technique will depend on the nature of the thinking or analysis that the diagram is articulating. Diagrams can help us to understand essential components of a scheme and can be used at all stages of a building, from site analysis to initial design ideas Left and opposite These diagrams were created for the Centre for Music, Art and Design at the University of Manitoba, Winnipeg, by Patkau Architects.

The programme for this building consisted of six big rooms, unprogrammed mixed space and support spaces. To help the architects and their client visualize the relative shapes and sizes of the programme spaces, they are represented as three-dimensional blocks, with principal spaces coloured and support spaces grey. The programme spaces are assembled spatially within the building to maximize possibilities for interconnection and overlap.

To describe the disposition of the main spaces within the overall building, the building is represented as a transparent cubic form with the coloured primary spaces within it. Diagrams to analysis of a building itself. Diagrams can be useful because they reduce complex architectural ideas to their composite elements.

They can freeze otherwise shifting relational conditions, emphasizing clarity of communication of a singular aspect of a proposal or given condition. All diagrams are characterized by a high degree of abstraction. They compress or otherwise distil information. Diagrams are a way of exploring one facet of a design and do not attempt to represent the full complexity of an architectural strategy or proposal. Like plans, sections and other drawing types, they convey information through graphic conventions.

Diagrams tend to draw on a wide variety of techniques such as colour coding or graphic symbols, and text will further explicate the visual message. Right An exploded isometric sketch in ink illustrates key building elements. The components are in the order of construction on site.

The base line work for the drawings was taken from a 3D model created in Rhino; this base drawing was then added to with more detail in a 2D plane within the same program. The line work, when complete, was edited in Adobe Illustrator to improve its quality. Finally, the images were taken into Photoshop where a number of textural images and scans were used to describe the textural quality of the building. Diagrams Left Scripting and digital models generate their own kinds of diagrams.

Diagrams are as varied as the ideas they can potentially display, but essentially fall into three categories. First are reductive diagrams, the kind that are used at early stages of the design process, when a complex range of conditions and restraints come together as layers of information to be synthesized by the designer.

Here, the diagram helps us to distil what is important. This kind of reductive diagram can help us to prioritize, and understand key drivers for design.

Second are generative diagrams. These are isolated notions that are drawn to illustrate key generative principles of the design. Finally, there are so-called mechanistic diagrams that replicate the design thinking and complex illustrations of abstract, often formal, ideas that produce a final design. All these kinds of diagrams are forms of shorthand. Diagrams help us see part of the picture, as do other kinds of drawings: what is important here is that any one drawing type is not seen in isolation.

Right Colour and shape can play a key role in making a clear diagram. Here, colours are overlapped to give a clear sense of the landscape represented. Right Line weights differentiate elements in the plan, such as walls. These can either be shown as heavier lines as used on the left side of the plan or solid filled lines as used on the right side of the plan. Opposite page An urban plan showing various ways of rendering the proposed internal and external space.

Plans A plan is a fundamental architectural drawing type. It is a primary organizing device. As a consequence it is the central drawing to a great many projects, and is the drawing through which buildings can most easily be read.

At the same time, it is only one part, albeit a significant one, of a whole range of drawings that eventually describe a building in detail. Technically a plan may be described as an orthographic projection from the position of a horizontal plane. The position of this plane and the scale of the drawing can produce a wide variety of plan types, ranging from landscapes to details. The scale of the plan drawing is important in determining not only the level of detail illustrated, but also the graphic style.

For instance, a detail drawing whose purpose is solely to convey information may be appropriately carried out in line, while a plan of a city or landscape may be rendered to indicate topographic information or, in the case of a city, internal and external space.

Together the scale and drawing technique of a plan will play an important role in determining what it communicates. If the plan does not work, both pragmatically and within the frame of the overall intention, then other drawings are inevitably compromised. For plans of buildings, the plane of the floor plan is taken a little above, and parallel to the level of, the floor it describes, so that the projected drawing looks straight down onto the floor plane.

Of the conventions that govern building plans, the most important concern graphic style and line weights. The key purpose of a plan Plans drawing, in particular, is to communicate information and the key elements of a plan are the vertical planes it cuts through. These can either be shown with a heavier line weight or by rendering the insides of cut walls. All other lines that are visible below the line of the plan are drawn in a lighter line, and significant parts of the building that appear above it a staircase or ceiling plan, for example are typically drawn as dotted lines.

In contrast to the conventions that have traditionally governed building plans, other kinds of plan drawings can be more exploratory and wide-ranging in their use of technique, evocative in the role they play in generating ideas for the three-dimensional development of the building as a whole. Other kinds of sketch plans are spontaneous and capture the essence of an arrangement. This kind of drawing is deceptive. Though it is quick in its execution, it requires a real understanding of dimension that comes from experience of observing, measuring and drawing existing spaces and objects — measured drawings retain a real value.

Always draw a plan to a specific scale or at full scale in CAD. Here two plans are illustrated as a sequence. The first is an expressive drawing on tissue paper in soft pencil. There is a wonderful range of line quality between sharply ruled lines through to construction lines, fine lines that represent openings or transparent materials, to firm marks that indicate mass or structure.

Into this plan can be read layers of thinking that range in scale from the articulation of the hearth to its location in a landscape. The differential line weights annotate, with a variety of intensity, a complex threedimensional thinking within the conventions of an abstract plan. What is particularly skilful here is that the expressive drawing retains a precise sense of scale and this is key to the reading of the overall drawing. The precision is further developed in the subsequent plan drawing on coloured layout paper.

Here, the drawing takes on a material quality, to reflect the importance of the landscape to the overall strategy. From a mid-tone plane of pale yellow, the drawing uses colour and texture paper creases and pastel to differentiate tonal background and imply topographic depths.

Walls are hatched and ruled as articulation of detail becomes more definite and at the same time the drawing, in the contrast between the precision of the hatched structure and freehand lines of pastel and torn paper edges, conveys a sense of the built and the natural.

Crosses on plans indicate voids. These are engaging graphically and the story of the house unfolds as each section of the drawing, some parts of which are rotated, is investigated.

Because of the strong graphics, the drawing attracts attention from a distance and then offers further information, as the intriguing composition invites a detailed study. The bold strategy is appropriately monochromatic and in tune with the well-judged formal arrangement of the buildings themselves. Plans 5 4 4. The masterplan uses subtle tones and shadows in the render to differentiate between the existing and proposed structures.

These plans for a market building are partly drawn and partly modelled using laser-cut watercolour paper. The shadows that are created in this way convey a rich impression of the spatial arrangement. The overlaid line drawings clearly communicate other information and clarify the location of this part of the plan with reference to the whole proposal. A similar function is typically built into all CAD software. G SketchUp plugin Shadow Projector calculates shading in relation to selected surfaces.

This is a quicker process than modelling in detail, and an effective way of exploring ideas in context during the design process. Working with layers means that both model and context can be changed as the design develops. From the X-ray output, only the notable interior parts were preserved, while the Shadows output covered the rest of the structure. Like plans, they can be the abstract bearers of information, showing heights of rooms, floor thicknesses and constructional details.

More than any other drawing type, a section declares how the building admits natural light, and describes the thicknesses or transparencies of external walls. Interiors are described in terms of their material surfaces, their depths, passages and transitional spaces. Right and opposite Sections are important drawings that can be used to show spatial and structural organization, scale of interior and exterior rooms, relationship to context and light, and sequences of movement through a building.

Here are just four of the many ways in which a section can be rendered in order to emphasize one or more aspects of the building. The top image this page includes line work that shows the context visible through the glazed walls of the interior. The bottom image adds render in selected areas to draw attention to key spaces in the building. Opposite, the top image is rendered to explore light and shadow, emphasizing the interdependence of natural and artificial light.

The bottom image is a perspectival section, which gives a sense of spatial depth and sequence. Like a plan, a section is an orthographic projection, but from the position of a vertical plane.

Sections can be cut anywhere through a building, but tend to be taken where there is a significant spatial condition to describe. Internal elevations will appear between floor plates and an external elevation appears in a section where the vertical plane is taken from outside, or partially outside, of the building. A section generally offers itself to more elaborate rendering than a plan, partly because of the elevations that are described, but also because a section is a key drawing to describe the way in which light works in a building.

In rendering light conditions and material textures internally or externally, the section can convey a concrete sense of the proposal. Sections and elevations How contextual a section is depends on the scale of the drawing. A landscape section highlights changes in ground level but is otherwise not the best drawing to describe garden or landscape context, as in a section it will only appear in elevation.

On the other hand, an urban section can be an important key drawing, since it will show the scale and proportion of internal and external spaces, and how public and private space is mediated by a vertical layering of the building.

Detail sections are fundamental to conveying construction and technical performance; these kinds of drawings are about clarity of information and are drawn with precisely calibrated line widths. Take the section through significant spaces, not through structure or secondary circulation spaces.

The first sectional drawings featured above are by the London-based architect Philip Meadowcroft. Both are rapidly drawn sketches, direct expressions of thought translated into fleeting lines on paper. In the first pencil drawing it is remarkable how such a minimal group of lines so powerfully describe a sectional strategy.

It portrays a stepped landscape, with a building form cut into it. A garden, framed by a dark wall possibly a hedge , addresses a walled garden. There is little more than an essential set of sectional ideas that describe the verticality of a garden room, and the light and materiality of a landscape setting. Architects Buschow Henley have developed a photographic etching technique for printing CAD images as etchings using an aquatint process. The images produced have a beautiful, soft quality otherwise unattainable by straightforward plotting.

These drawings are work-in-progress, but illustrate a stage in a useful design cycle. Production started with the combination of developmental sketches and Microstation drawings in order to develop the three-dimensional massing and proportions. The drawings were then imported into Photoshop where they were tested in terms of materiality and light and shade.

A section elevation by Hodder Associates of their proposal for St. It successfully represents the building in its context by combining a simple line section with Photoshop collage. The effectiveness of such drawings depends on the use of filters and masks to tone down photographic context. Elevational and sectional studies. The form of the project was generated by a response to the varying building heights along the street. It was articulated as an overlapping of suspended and cantilevering volumes, here cleverly portrayed through a sequence of elevational perspectives that show how the floor plate, which folds in section, forms the elevation as a pattern of solid and transparent pixelated planes.

It shows an unfolded cladding elevation for a tower project, ovoid in plan. Basic colours were also added in Vectorworks, with post-production colour and reflections added in Photoshop. An exploded axonometric of the main structural elements is then broken down further to reveal more detail in construction techniques.

Axonometric projection is one of the most frequently used drawing types for creating three-dimensional images in architecture. Isometric, dimetric and trimetric projections are types of axonometric drawings and together they form a group of drawing types called parallel projections or paraline drawings. These are three-dimensional drawings, projected using orthographic projections as generators, where all parallel lines in the object remain parallel in the drawing.

Objects drawn in parallel projections do not appear to get smaller or larger as they recede, and line lengths remain dimensionally accurate. Isometric drawings are formed when an object is turned so that all three axes meet the picture plane at the same angle, making the angles between the edges of the building or space degrees.

An isometric drawing can be drawn at any scale and so best illustrates the true projected size. In architectural drawings one axis is usually vertical and the other two are therefore at 30 degrees to the horizontal. This is advantageous if the drawing reveals an interior, but otherwise Axonometric and isometric projections is a relatively rigid projection that requires all three visible planes to be emphasized equally.

Axonometric is the term used in architecture to describe a projection from a plan to scale. Like isometric, axonometric drawing is a form of parallel projection: plan elements are projected vertically and to the same scale as the plan, which is first rotated to provide the intended view. The cutaway drawing is a useful tool for describing spatial sequences or narratives that link different levels in a building.

Dimetric projection is rarely used today because it is not a standard projection. For Modernists, on the other hand, the dimetric projection was a common drawing type due to the flexibility of viewing angles it allows. In dimetric projection the image can be adjusted in terms of the scale of axis, and also in terms of two viewing angles, allowing asymmetric adjustment to correct the visual distortion that inevitably accompanies a more rigid projection type.

Two of the three angles are equal with the picture plane and the third angle is different, so that two of the three axes appear equally foreshortened and the scale of the third direction vertical is determined separately. Although there is a degree of complexity to drawing dimetric projections, since they require the use of a scale factor and an adjustment of two angles to the picture plane, there is also flexibility otherwise not accommodated in projections of this kind.

This drawing type allows an infinite variety of viewing angles relatively simply and so is also popular in computer games. The least common, but most flexible, of these drawing types is trimetric projection where all three axes appear unequally foreshortened and the scale of each foreshortened side is determined by the angle of viewing.

This added foreshortening gives these drawings an unnecessary degree of complexity for most architectural ideas, which can usually be represented through one of the other axonometric drawing types. Below Gary Butler of Butler Hegarty Architects has developed a deep understanding of timber joinery through detailed surveys and careful restoration. These on-site axonometric sketches are brilliant examples of how this type of drawing together with sketch plans and sections is perhaps the only way to understand complex details of this kind.

This sketch isometric study by Kyle Henderson illustrates how useful this kind of projection can be in representing an overall idea in its context.

The pen sketch shows not only the form of the buildings, but sufficient detail to distinguish primary material differentiations. The context is mapped out in less detail, but the relationship between the building form and the series of bridges is clearly emphasized, with each bridge casting a well-defined shadow on the waterway below.

The sketch is scanned, and areas filled in Photoshop represent a further layer to the narrative that is about the landscape, gardens and external spaces interspersed between buildings. Axonometric and isometric projections 2 2. By contrast, this well-known drawing of the Villa of the Physicist by Eric Parry is a more developed study using collage, pencil, inks and pastel. The basic form of this drawing is a simple isometric.

Set against the black external masonry piers, the mysterious interior seems to draw its light from the landscape that is sketched in around it. The contrast in technique here is important, as the pastel and soft pencil easily fade into the distance and allow the building to appear as though integrated within it.

In this drawing there is a wonderful balance between the constructed and the landscape, between light and dark and between elements that are well defined and others that are more open to interpretation.

The image is made from a linocut and collaged wood-engraving on white paper. The surrounding roads are bent, exaggerated or truncated to make a strong overall composition, but the image has a wonderful sense of movement that is born out of the detail within the image and the textures and colours of the print.

In the upper image note the simple technique of leaving the existing fabric in plan, projecting only the proposed development. Axonometric and isometric projections 4 Types 5 5. There are parallels between the visual character of the postcard-inspired image and this urban axonometric by Will Alsop.

The drawing is an exploded isometric drawing and was produced at presentation stage to convey the holistic design approach taken with the architectural design. The drawing is a pen-on-tracing paper sketch over a static shot of a virtual model that was produced in 3ds Max.

The sketch was then scanned and additional information added in Photoshop to produce an image capable of clearly explaining all aspects of the architectural, structural and environmental principles at once. The image was then used in conjunction with renderings taken from the virtual model to form a cohesive presentation.

Axonometric and isometric projections 1. Grey water collected for toilet flushing, etc 3. Counterbalance 4. Steel truss supports uppermost floor plate 5. No fritting to north-facing elevation 7.

Limestone-clad core 8. Blinds within the cavity block low winter sun Illustrated below and opposite are steps showing an isometric projection. The opposite page also shows examples of types of axonometric illustration. Establish the direction of the three principal axes X, Y and Z. Using the plan, measure key points on the drawing and transfer these dimensions along the X and Y axes.

Using the basic principle of measuring the plan and transferring the measurements to the X and Y axes, the plan should start to emerge only at the angle defined by the three principal axes. Every line that is drawn should run in parallel to one of the axes. Once complete, and using another layer or sheet of tracing paper, begin assigning measurements along the Z axis, drawing lines vertically from each key point on the plan where walls and objects intersect.

You will now be presented with a threedimensional representation of the building, known as a wire-frame drawing. Once this stage is reached, the drawing can either be left as a wire-frame model or certain lines can be removed to make each wall solid, obstructing the view of architectural elements within the drawing. Final drawing with a key wall removed. Axonometric and isometric projections Isometric drawing Wire-frame axonometric Solid axonometric Exploded axonometric Types tip Eye heights Think carefully about eye heights and how they are translated into horizon levels; this will affect what is visible in the image.

Perspectives The technique of perspective drawing is an ancient representational tool used to depict distance or spatial depth on a two-dimensional plane. There is a rich history of early perspectival drawing that eventually became subject to the consistent geometric, and subsequent mathematical, rules that we might recognize today. Perspective not only opened up new representational techniques, it was also a powerful way to see and to construct, fostering a new way of thinking and ordering space that became a powerful theme in later Western culture.

Today the persuasive power of perspectives persists: computer-generated perspective has become the single most powerful tool to communicate a project. Often photorealistic, these modern perspectives now play a central role in architectural visualization. There are two fundamental observations embodied in perspective. First, that objects appear smaller in the distance than they do close up. Second, that objects appear to become foreshortened along the line of sight. The geometry of perspective drawing starts with the idea of a picture plane — an abstract plane that is held up to the object in view — and vanishing points, the points on Perspectives the horizon where parallel lines appear to converge.

The number of vanishing points, which will depend on the viewing angle, will determine what kind of perspective is drawn. These are usually one-, two- or, more exceptionally, three-point linear perspectives. A one-point perspective is perspective in its simplest form. A two-point perspective, on the other hand, is less static as an image and it allows a greater variety of viewpoints.

It allows the viewer to be looking towards a corner of a room say, rather than remaining perpendicular to the main elements of the space. The room will now have two vanishing points or potentially more on the horizon, one for each set of parallel lines. When looking towards the corner of a room, the two walls would recede to respective vanishing points. Finally a three-point perspective, which is more difficult to generate, is used to describe an additional vertical recession, as the building is seen from above or below.

Each of these perspectival grids can be constructed using basic computer modelling software. This facilitates what can be a painstaking process by hand, though at the same time it is also relatively quick to accurately sketch in perspective.

Whatever method is used, it is important that perspectives are not presented as the only illustrations of a final proposal, but are shown together with other drawings, as drivers in the creative process of thinking about the building as a whole. Independently, the final perspective illustration can act more as a marketing tool than a creative contribution to our understanding of the building.

New ways of embedding the idea of three-dimensional representations of settings will combine diverse projections with models and film or animation to make up for the over-reliance on one singular geometric construct. Perspective sketches test ideas. They swiftly reveal a sense of scale, structure and material. Sketching something three-dimensionally, regardless of how accurate the perspective is, opens up new ideas.

Even at an early stage, the freely drawn perspective sketch drives the design process as it brings other drawings together; it is a vehicle for synthetic thinking of the project or space as a whole. Use perspectives as much to think through as to illustrate a final proposal.

There is an appropriate restraint to the drawing, which is built up from a simple model and transparent layers of tone and shadow. A more developed, and particularly effective, hand-drawn perspective of Urbis Prow, Manchester, by Patrick Thomas of Ian Simpson Architects, had to convey building geometry accurately for purposes of a planning application. It was initially drawn by hand in ink on gsm A1 tracing paper using a Mars Magno 0. The final traced image was scanned in black and white, and coloured using Photoshop.

The drawing, done on soft tissue, reads at one level as a study of light and stone. The perspective lines are subdued, creating only a loose framework for the sciagraphy.

These skilfully executed perspectives by Kyle Henderson demonstrate a presentation drawing based on a one-point perspective, first done by hand and then worked up in Photoshop. Worked first as a wire-frame perspective in Microstation, the image is carefully built up as a series of delicate transparent layers to emphasize the interchange between the interior of the building, external gardens and wider context. This spatial ambiguity is balanced by precise shadows and key reflections that establish the body of the building and orientations.

Use render to draw attention to significant elements in the perspective drawing. Perspectives 5a 5a, b. Imagine yourself in the building and think about what you would like to see. Think about the most interesting features that would describe your design to others. What would you see and what would be hidden from view? The field of view for this drawing is highlighted in grey; note what you will see and where walls will restrict your view.

These will need to be made evident in the perspective drawing, as they are a product of the design. Establish the station point SP. Simply put, this is where you would be standing observing the perspective you are about to draw. Everything you want to describe should fit within a degree field of vision; if it does not, move the SP back or further away from what you want to draw.

Draw a vertical line for the central axis CA from the station point and establish a centre of vision CV along that line followed by a picture plane intersecting this point.

This locates the distant points and objects we will draw in the perspective. Along the GL draw equal points of measurement — you may wish to use small increments of measurement on a detailed drawing or larger increments on a less detailed drawing.

Since this drawing is relatively simple, the increments are relatively large. Put the same equal measurements on the VMA. These measurements can be extended towards the vanishing point and taken below the ground line. This will give the effect of receding into the distance — the goal of drawing an accurate perspective.

Measurements should be also be added to the CA before proceeding onto the next step. However, like the vertical lines, they too will be subject to the vanishing point in a single-point perspective drawing. Measurements can be taken from the plans and sections and applied to the perspective grid to ensure accuracy.

Where these lines cross the grid lines are points at which horizontal lines can be drawn, parallel to the GL. This allows you to complete the grid below the GL. The perspective grid can be used again for creating other internal and external perspectives of a similar size and scale for your building.

Much like the isometric drawing see page , you can take measurements from the plan and transfer them to the perspective grid to create the footprint of a chosen object. The height of objects is determined by measuring off the CA. All non-vertical lines should be seen to converge upon the vanishing points to give the illusion of perspective.

Start by looking at the plan. Think about the most interesting features that would describe your design to others; what you would see and what would be hidden from view.

The field of view for this drawing is highlighted in grey; you will see the staircase, a column, the wall to the left and the wall to the right.

This should be oriented so that the vertical lines within the field of view can simply be projected downwards from the grid you are about to create. The reason for this will become more evident later. The first and most important point to establish is the station point SP. Having imagined what you want to see when standing in your building, this point represents where you will be.

Most of what you want to describe in the drawing will fall within a degree field of view. Draw a vertical line from the SP up the page; this is the central axis CA , followed by the line of the picture plane PP perpendicular to this axis. It is useful for the PP to intersect a vertical element in the space so that vertical measurements can be easily established and the perspective can be drawn with an accurate representation of height.

Draw lines between the SP and the PP. It is important that these lines are parallel with the plan. Sign up for free Log in. EMBED for wordpress.

Want more? Advanced embedding details, examples, and help! There are no reviews yet. Be the first one to write a review. Community Collections. Showing what information is required on each type of document, how drawings relate to specifications, and how to organize and document work, this handbook presents a fully illustrated guide to all the key methods and techniques. Revised and redesigned, this edition has computer-generated drawings throughout and covers all aspects of computer use in the modern building design process.

This work explains to students the language of architecture and construction, and provides practitioners with actual working drawings with which to improve their communication skills. The text takes an in-depth look at both traditional procedures and more modern techniques. A current, comprehensive and lavishly illustrated introduction to the fundamental skills needed for architectural drafting.

Contains material about drafting equipment and office procedures along with the evolution of construction documents and construction techniques. This revision includes new case studies, new chapters on agencies and codes, and tenant improvement.

Features more than illustrations. Basics Architecture Representational Techniques by Lorraine Farrelly explores the concepts and techniques used to represent architecture. It describes a broad array of methodologies for developing architectural ideas, ranging from two- and three-dimensional conceptual sketches, through to the working drawings required for the construction of buildings, and offers a range of practical drawing methods, showing how to present and plan layouts, make conceptual sketches, work with scale, use collage and photomontage to create contemporary images, along with techniques to prepare and plan design portfolios.

The book also deals with a variety of media, from those used in freehand sketching, through to cutting-edge computer modeling and drawing techniques. Using examples from leading international architects and designers along with more experimental student work, a broad range of interpretations, possibilities and applications are demonstrated.

By using our site, you agree to our collection of information through the use of cookies. To learn more, view our Privacy Policy. To browse Academia. Michael Ostwald. Parisa zraati. The aim of this book is to explore how freehand drawing can increase the level of understanding of the complexities of modern architecture. In particular it seeks to provide the means whereby there can be a marriage of art and architecture by establishing shared values and understandings.

The sketchbook is a useful tool to help counter the dominance of science in architectural education, or at least to ensure that technology is employed with judgment and aesthetic discrimination. The aim is to encourage the creation of a more humane environment by developing visual and artistic sensibilities through the practice of drawing. Architecture and Humanism. Proceedings of the Conference, p. ISSN X. Fabio Colonnese.

Daniel Jauslin. Mary R Thiek. Jane Anderson. Abstract: This paper discusses ways that health and safety issues can be considered creatively at both project planning and also project design and construction phases of a live project by use of a case study: a year one live project at Mount Place, Oxford. The nature of the involvement of tutors, students and clients with health and safety matters and in different phases of the project is explained and the paper describes ways that were established by the authors for each party to engage with them and increase their understanding of them.

Sammar Allam. Everything that has a form is designed. Once pulling a pen and draw a circle analogy is applied, emphasizing a metaphor. Nevertheless, it inspired us not to be bound to these classical theories and think beyond these systemized rules.

When Eugene Viollet-le-duc who developed new architecture not based on following classical theories but instead based on facts and reasonable conclusions. Owen Jones who followed him found his facts and reasonability in following nature especially plants. Thus, he emphasized organic analogy. With a new metaphor or analogy a new style or generation of architecture emerges. When Le Corbusier claimed “A machine for living”, a metaphor changed architects’ directions and designs up till now.

Calatrava as a construction engineer before an architect admires the property of stability in buildings, and thus followed this to follow natural creatures’ forms, persisting stability even while moving. Calatrava found analogy between the building structural form, and the skeleton of a living creature, opening the gate between two sciences building structure — anatomy to interpret new architectural forms. He sought a property stability , but ended to follow the form that can be easily recognized visually.

This brings us to deal with abstraction, and semiotics as a science of signs and symbolism giving a meaning to these signs. Symbolic analogy played a significant role in ancient up till contemporary architecture. Analogy succeeded to evoke these unusual juxtaposed ideas, lifting architecture to higher level of perception, and resulting in original creative icons.

Kalkidan Alenbo. Davide Deriu. Lyle Culver. Achaia Campbell Murphy. Gagandeep Roxx. Burcu Karabatak. Lucas Roux. Design Communication Conference Proceedings. Edited by M. Nuriya Seifullina. Koldo Lus Arana. Melbourne School of Design Journal, Vol. Inass Hamdy , Mohamed Ibrahim. Mohamed Ibrahim , Inass Hamdy. Roberta Spallone. Ancy Mariya. Marisol Mendez. Hai Dang. Einas Albasha. Duc Thanh. Mustafa Mezughi. Khandaker Mobashyer hossain. Aakrati Akar.

Aseel Rababah. Bernadette M Devilat Loustalot. Caterina Cardamone. Sally Farrah. UNSW Press, Without and within: essays on territory and the interior. Mark Pimlott. Hollyamber Kennedy. Log in with Facebook Log in with Google. Remember me on this computer. Enter the email address you signed up with and we’ll email you a reset link. Need an account? Click here to sign up. Download Free PDF. Architectural Drawing. Marco Posadas. Related Papers. Shifting dimensions: the architectural model in history NOVA.

The University of Newcastle’s Digital Repository. Aunderstand Architecture Through Drawing. ISSN X Man as Measure. Human figure in modern architectural drawings. Architecture with Landscape Methods PhD plan 1st year proposal. Anderson, J. Is there any amazing architectural masterpieces I can refer to??? Understanding Architecture Through Drawing – Malestrom.

Architecture as drawings. The culture of ancient. Project through projections. Design lessons from Practice. Professionals reflecting on design processes. Promenade flora savoye. Architects Sketches – Dialogue and Design. Understanding Architecture Through Drawing. Understanding architecture an introduction to architecture and architectural history hazel conway and rowan roenisch. The Architectural Treatise as a New Tool? The Fundamentals of Interior Design. Space Planning for Commercial and Residential Interiors.

The Axonometric Reduction or camera axonometrica. Without and within: essays on territory and the interior Picturing fictions. Architecture Urban Design.

Showing what information is required on each type of document, how drawings relate to specifications, and how to organize and document work, this handbook presents a fully illustrated guide to all the key methods and techniques. Revised and redesigned, this edition has computer-generated drawings throughout and covers all aspects of computer use in the modern building design process.

This work explains to students the language of architecture and construction, and provides practitioners with actual working drawings with which to improve their communication skills.

The text takes an in-depth look at both traditional procedures and more modern techniques. A current, comprehensive and lavishly illustrated introduction to the fundamental skills needed for architectural drafting.

Contains material about drafting equipment and office procedures along with the evolution of construction documents and construction techniques. This revision includes new case studies, new chapters on agencies and codes, and tenant improvement. Features more than illustrations. Basics Architecture Representational Techniques by Lorraine Farrelly explores the concepts and techniques used to represent architecture. This time, remove all the areas that you would like to remain printed in the first colour.

Follow the same inking process. The tile will be a bit floppy because of this. If using a press, marking a piece of paper with the position of the lino and the paper is a good way to do it. If using a roller, use the corners of the lino to line it up. Roll it thinly and evenly, making sure you cover the whole tile.. Experiment with different tools to make different marks on the tile.

A sharp knife can also be used to cut away bits of the tile. It is M important to use thin paper so the ink will hold the paper onto the screen when printing. For water-based screen-printing, acrylic paint can be M used, which is much easier to clean than oil-based inks. The acrylic is mixed in equal parts with a printing medium to prevent it from drying too fast and blocking the mesh on the screen. Ink is dragged through the screen using a squeegee.

Masking tape can be used in the corners, which is especially useful when printing more than one copy. The collage is a spatially rich study that records a process of thinking and establishes a broad spatial topography, inspiring further, more detailed studies of the eventual urban and building proposal. Ozmin took a series of digital photographs as part of the exercise with the intention to digitally collage people into the model as part of a spatial study. After re-orienting, the canvas was stretched using the Crop tool in reverse to just off square and the blank space was filled with a stretched section of the brown background.

Finally a second photograph, taken from a slightly higher position than the composition, was added and positioned at degrees to the original image. Focusing on the central portal, the second photograph was copied again and elements of the image were deleted with the Airbrush eraser tool see right.

Lines existing in the model were extended and three masking planes, two walls and a ground plane were created above. The masking planes were then made transparent to reveal the space behind right. Leaving the copied layer transparent increases the visual impact of a portion of the second photograph, giving the overall image a foreground without losing the complexity of the transparencies.

Note that the water has been made lighter and colour-saturated compared to the original image top. M The water and the stone floor were both found using an image search on the Internet.

The wall and overhead screen were generated by extracting vector lines from a digital image below right. The transparency of the masks will require you to revisit the original materials as with the water, which has now faded and is no longer at a different saturation to the rest of the image. The composition was adjusted using the Brightness and Contrast tools and the centre of the drawing was saturated using the Burn tool set to Shadows. This removes the milky feel of the previous frame.

This image forms the first stage of the process before finishing and printing. Mixed media 91 STEP BY STEP Taking a collage from two to three dimensions In the following sequence, architect Maria Vasdeki brings together models, photographs and Photoshop collage to develop a project in terms of the way in which light and textures articulate sequences through a building. A range of techniques is used, starting with photography of models lit in situ. These photographs form the basis of initial ideas of how the building might be structured spatially, and how a resultant massing be situated oriented in location.

CAD models, along with more detailed studies of specific sequences, combine formal opportunities with material conditions of space. This combines sketch CAD models and site studies. Key spatial sequences circulation are identified as experiences, keying internal configuration to external context.

During the next stages of the process, orthographic drawings, sketches and models all contribute to the three-dimensional integrity of the earlier stages of the project. Below This rapid pencil sketch shows how lines of different weights can capture a swift impression of a well-known Venetian scene. Architectural drawing combines individual expression and convention in the communication of ideas and information.

The first chapter, Media, described how drawing techniques could be explored in order to resonate with design approaches, or reflect, in the way they were drawn, the kind of project or idea that was being described.

It emphasized the use of mixed media, and integrating hand and digital techniques, as a means of expressing diversity in the design process. This chapter will explore drawing types, arguing that, in the same way that a project may lend itself to a particular drawing technique, architectural ideas may be best expressed by emphasizing a particular drawing type.

This chapter covers architectural drawing types — orthogonal drawings plans, sections and elevations ; parallel projections axonometric and isometric, dimetric and trimetric projections ; and perspectives one-, twoand three-point. It also provides an overview of simple digital modelling techniques.

These standard drawing types are preceded by a section on architectural sketches. More than any other drawing type, the sketch remains the touchstone of all our ideas; it is a key tool for observation, reflection and design development.

Introduction 95 The sections on Plans and Sections and Elevations explore the central role that these two-dimensional orthographic projections retain in contemporary design production. These drawings remain fundamental to the process of making architecture: the ability to bring these two-dimensional drawings together in the imagination, understanding their interrelationships and correspondences, remains a creative discipline, vital for the architect.

At the same time, however, these orthogonal drawings can embody a rigour and their strength as tools for thinking through design is that they promote consideration about the content of the programme, rather than its eventual shape, which is privileged by object-based software. Unlike a finished, rendered model, plans and sections are drawings that depend on other drawings in order to be fully understood, rather than necessarily aesthetic objects in their own right.

These transitional drawings are different in character to illustrations; they facilitate a continuity of the creative process, a cycle that is about thinking, drawing and reflecting.

By contrast, an illustration is an end in itself. A designer still needs to be able to translate twodimensional drawings into three dimensions. At the same time, however, this is now bypassed to a certain extent by modelling software that can simultaneously build three-dimensional form from other drawing types.

This process opens up new formal possibilities and ostensibly shifts the paradigms of the design process, from the discipline of orthographic projection, and the translation of those abstract drawings in the imagination of the architect, towards more immediate visualization of three-dimensional form. Digital modelling facilitates the formal imagination, where the shape and surface of the building, structure and overall massing can be visualized with relative ease. It is dimensionally consistent, and also allows the immediate visual impression of textures, light and shadows.

While computer-generated drawings have promoted a sense of freedom from the conventions of thinking through more traditional drawing types, they also have their own limitations, and the approach here is not to promote one drawing type over another, but to encourage an interchange between traditional and new drawing types — traditional and new ways of developing drawings — in order to open a more creative dialogue between digital and manual drawing.

For students and architects alike, it is a valuable record of process. Sketches fall broadly into two categories. First are those that simply register the world around us, drawings that are a personal record of visual experience. These drawings may be more or less realistic. Second are sketches that come entirely from the imagination. These drawings are about finding ideas as much as expressing them. They can vary from an irrational doodle to a swift cluster of lines that synthesize a whole project or concept; a drawing that captures the whole sense of a proposal.

Both kinds of sketches are important and while sketching is not an innate ability for all architects, the commitment to visual expression in this way remains a vital skill. The observational sketch is distinct from an illustration: a good observational sketch need not necessarily be illustrative, rather it could be about selection and analysis as much as it is an accurate visual record, complementing photographic analysis in its abstraction from detail.

The emphasis of observational sketches is on thinking about the things we see, about spatial and structural organization, scale, light, colour and material. Both kinds of sketches are distinct from, but are often confused with, diagrams. Like a diagram, this kind of drawing can be reductive in a negative way. The concept sketch is actually a modern invention that derives from the term concetto used in Renaissance architecture.

Sketches 97 In that sense two common drawing types, the concept sketch and the diagram, are not central to the approach taken in this section. Here we are more focused on the creative potential for architectural drawing and sketches in particular, at the start of the design process, when quick drawings can represent ideas and drive forward the holistic understanding of an architectural proposal.

Here, illustrations from sketchbooks of the artist Mario Ricci and the architect Peter Sparks illustrate a narrative of ideas, using pencil, ink and watercolour wash. The sketchbook becomes a domain of thoughts, some of which will develop into further drawings and models. Keep the light source coming from one direction and project through 45 or 60 degrees. Emphasize the role the sketch plays rather than the qualities of the sketch itself: a sketch should be used to observe, think or invent.

In this drawing the first layer is a spatial arrangement: the perspective of a hard landscaped area first captures the sense of a place that may resist the language of street furniture, barriers and traffic chaos typical of the area. The second layer is about more formal articulation, showing an idea for a podium and inclined needle. These are ideas about townscape. Finally the sketch even implies the materiality of the landscape elements limestone in the coursing of the needle, and to some extent in the character of the line weights themselves.

These layers of thinking come together as a synthetic sketch with a real sense of scale and order that is subsequently worked and reworked, holding together the integrity of the design from urban proposal to detail. The perspective sketches by Eduardo Souto de Moura above right and Alvaro Siza below right are done in ink, using simple lines to capture formal arrangements of buildings that are set against the scale of the surrounding landscape.

Like the sketch shown above by Eric Parry, these swift drawings powerfully establish a formal proposal that responds to both programme and context. There is a clear delineation of volumes, entrances and access, and the drawings have a sense of real precision despite the relative freedom of execution where lines overlap and perspective is distorted. Sketches 99 2 3 Types 4 4.

The previous drawings by Parry and Souto de Moura pages 98—99 are not stand-alone images as they are presented here; rather they are part of a design development that will include other sketches, models and orthographic drawings. This kind of series is illustrated here in the work of Ian Simpson Architects. The architect Ian Simpson has a remarkable ability to drive even the most commercial of projects with the creative energy that is generated from early sketches.

Here is a series of exploratory sketches, traced over a very basic CAD guide drawing showing floor levels and basic building widths. The drawings were targeted at rationalizing and exploring the formal development of the Beetham Hilton tower in Manchester.

Each sketch, in pencil on soft detail paper, took about one minute and the whole study was conducted at the drawing board over the course of about one hour. It was later scanned and assembled into a composite sheet for internal review and design development over the subsequent few days. Sketches 5a 5a, b. In this concept study for garden furniture Will Alsop expresses the desire to think about new kinds of garden furniture altogether.

The two images show how a sketchbook study can be combined with a simple digital model. The resulting image takes the initial sketch further in that it represents colour and material qualities and sense of scale. At the same time, in keeping the hand-drawn lines of the swing seat, the computer image retains a sense of openness to the fluidity of design process.

This interchange between sketchbook and sketch computer model is fruitful. We read about diagram theory, the use of diagrams as drivers for thinking about architecture, and the use of diagrams historically. While for some architects diagramming has become an essential mode of designing, diagrams are generally not used as a singular mode of representation, but as a drawing type they may help us to clarify a design at various stages of its development.

Diagrams can be freehand, digital or hybrid; drawing technique will depend on the nature of the thinking or analysis that the diagram is articulating. Diagrams can help us to understand essential components of a scheme and can be used at all stages of a building, from site analysis to initial design ideas Left and opposite These diagrams were created for the Centre for Music, Art and Design at the University of Manitoba, Winnipeg, by Patkau Architects.

The programme for this building consisted of six big rooms, unprogrammed mixed space and support spaces. To help the architects and their client visualize the relative shapes and sizes of the programme spaces, they are represented as three-dimensional blocks, with principal spaces coloured and support spaces grey.

The programme spaces are assembled spatially within the building to maximize possibilities for interconnection and overlap. To describe the disposition of the main spaces within the overall building, the building is represented as a transparent cubic form with the coloured primary spaces within it. Diagrams to analysis of a building itself. Diagrams can be useful because they reduce complex architectural ideas to their composite elements.

They can freeze otherwise shifting relational conditions, emphasizing clarity of communication of a singular aspect of a proposal or given condition. All diagrams are characterized by a high degree of abstraction.

They compress or otherwise distil information. Diagrams are a way of exploring one facet of a design and do not attempt to represent the full complexity of an architectural strategy or proposal. Like plans, sections and other drawing types, they convey information through graphic conventions.

Diagrams tend to draw on a wide variety of techniques such as colour coding or graphic symbols, and text will further explicate the visual message. Right An exploded isometric sketch in ink illustrates key building elements. The components are in the order of construction on site. The base line work for the drawings was taken from a 3D model created in Rhino; this base drawing was then added to with more detail in a 2D plane within the same program.

The line work, when complete, was edited in Adobe Illustrator to improve its quality. Finally, the images were taken into Photoshop where a number of textural images and scans were used to describe the textural quality of the building. Diagrams Left Scripting and digital models generate their own kinds of diagrams. Diagrams are as varied as the ideas they can potentially display, but essentially fall into three categories.

First are reductive diagrams, the kind that are used at early stages of the design process, when a complex range of conditions and restraints come together as layers of information to be synthesized by the designer. Here, the diagram helps us to distil what is important. This kind of reductive diagram can help us to prioritize, and understand key drivers for design. Second are generative diagrams. These are isolated notions that are drawn to illustrate key generative principles of the design.

Finally, there are so-called mechanistic diagrams that replicate the design thinking and complex illustrations of abstract, often formal, ideas that produce a final design.

All these kinds of diagrams are forms of shorthand. Diagrams help us see part of the picture, as do other kinds of drawings: what is important here is that any one drawing type is not seen in isolation. Right Colour and shape can play a key role in making a clear diagram. Here, colours are overlapped to give a clear sense of the landscape represented. Right Line weights differentiate elements in the plan, such as walls.

These can either be shown as heavier lines as used on the left side of the plan or solid filled lines as used on the right side of the plan. Opposite page An urban plan showing various ways of rendering the proposed internal and external space. Plans A plan is a fundamental architectural drawing type. It is a primary organizing device. As a consequence it is the central drawing to a great many projects, and is the drawing through which buildings can most easily be read. At the same time, it is only one part, albeit a significant one, of a whole range of drawings that eventually describe a building in detail.

Technically a plan may be described as an orthographic projection from the position of a horizontal plane. The position of this plane and the scale of the drawing can produce a wide variety of plan types, ranging from landscapes to details. The scale of the plan drawing is important in determining not only the level of detail illustrated, but also the graphic style. For instance, a detail drawing whose purpose is solely to convey information may be appropriately carried out in line, while a plan of a city or landscape may be rendered to indicate topographic information or, in the case of a city, internal and external space.

Together the scale and drawing technique of a plan will play an important role in determining what it communicates. If the plan does not work, both pragmatically and within the frame of the overall intention, then other drawings are inevitably compromised.

For plans of buildings, the plane of the floor plan is taken a little above, and parallel to the level of, the floor it describes, so that the projected drawing looks straight down onto the floor plane. Of the conventions that govern building plans, the most important concern graphic style and line weights.

The key purpose of a plan Plans drawing, in particular, is to communicate information and the key elements of a plan are the vertical planes it cuts through. These can either be shown with a heavier line weight or by rendering the insides of cut walls. All other lines that are visible below the line of the plan are drawn in a lighter line, and significant parts of the building that appear above it a staircase or ceiling plan, for example are typically drawn as dotted lines.

In contrast to the conventions that have traditionally governed building plans, other kinds of plan drawings can be more exploratory and wide-ranging in their use of technique, evocative in the role they play in generating ideas for the three-dimensional development of the building as a whole. Other kinds of sketch plans are spontaneous and capture the essence of an arrangement. This kind of drawing is deceptive. Though it is quick in its execution, it requires a real understanding of dimension that comes from experience of observing, measuring and drawing existing spaces and objects — measured drawings retain a real value.

Always draw a plan to a specific scale or at full scale in CAD. Here two plans are illustrated as a sequence. The first is an expressive drawing on tissue paper in soft pencil. There is a wonderful range of line quality between sharply ruled lines through to construction lines, fine lines that represent openings or transparent materials, to firm marks that indicate mass or structure.

Into this plan can be read layers of thinking that range in scale from the articulation of the hearth to its location in a landscape. The differential line weights annotate, with a variety of intensity, a complex threedimensional thinking within the conventions of an abstract plan. What is particularly skilful here is that the expressive drawing retains a precise sense of scale and this is key to the reading of the overall drawing.

The precision is further developed in the subsequent plan drawing on coloured layout paper. Here, the drawing takes on a material quality, to reflect the importance of the landscape to the overall strategy. From a mid-tone plane of pale yellow, the drawing uses colour and texture paper creases and pastel to differentiate tonal background and imply topographic depths.

Walls are hatched and ruled as articulation of detail becomes more definite and at the same time the drawing, in the contrast between the precision of the hatched structure and freehand lines of pastel and torn paper edges, conveys a sense of the built and the natural.

Crosses on plans indicate voids. These are engaging graphically and the story of the house unfolds as each section of the drawing, some parts of which are rotated, is investigated.

Because of the strong graphics, the drawing attracts attention from a distance and then offers further information, as the intriguing composition invites a detailed study.

The bold strategy is appropriately monochromatic and in tune with the well-judged formal arrangement of the buildings themselves. Plans 5 4 4. The masterplan uses subtle tones and shadows in the render to differentiate between the existing and proposed structures.

These plans for a market building are partly drawn and partly modelled using laser-cut watercolour paper. The shadows that are created in this way convey a rich impression of the spatial arrangement. The overlaid line drawings clearly communicate other information and clarify the location of this part of the plan with reference to the whole proposal.

A similar function is typically built into all CAD software. G SketchUp plugin Shadow Projector calculates shading in relation to selected surfaces. This is a quicker process than modelling in detail, and an effective way of exploring ideas in context during the design process. Working with layers means that both model and context can be changed as the design develops. From the X-ray output, only the notable interior parts were preserved, while the Shadows output covered the rest of the structure.

Like plans, they can be the abstract bearers of information, showing heights of rooms, floor thicknesses and constructional details. More than any other drawing type, a section declares how the building admits natural light, and describes the thicknesses or transparencies of external walls.

Interiors are described in terms of their material surfaces, their depths, passages and transitional spaces. Right and opposite Sections are important drawings that can be used to show spatial and structural organization, scale of interior and exterior rooms, relationship to context and light, and sequences of movement through a building. Here are just four of the many ways in which a section can be rendered in order to emphasize one or more aspects of the building. The top image this page includes line work that shows the context visible through the glazed walls of the interior.

The bottom image adds render in selected areas to draw attention to key spaces in the building. Opposite, the top image is rendered to explore light and shadow, emphasizing the interdependence of natural and artificial light. The bottom image is a perspectival section, which gives a sense of spatial depth and sequence. Like a plan, a section is an orthographic projection, but from the position of a vertical plane.

Sections can be cut anywhere through a building, but tend to be taken where there is a significant spatial condition to describe. Internal elevations will appear between floor plates and an external elevation appears in a section where the vertical plane is taken from outside, or partially outside, of the building.

A section generally offers itself to more elaborate rendering than a plan, partly because of the elevations that are described, but also because a section is a key drawing to describe the way in which light works in a building.

In rendering light conditions and material textures internally or externally, the section can convey a concrete sense of the proposal. Sections and elevations How contextual a section is depends on the scale of the drawing.

A landscape section highlights changes in ground level but is otherwise not the best drawing to describe garden or landscape context, as in a section it will only appear in elevation. On the other hand, an urban section can be an important key drawing, since it will show the scale and proportion of internal and external spaces, and how public and private space is mediated by a vertical layering of the building.

Detail sections are fundamental to conveying construction and technical performance; these kinds of drawings are about clarity of information and are drawn with precisely calibrated line widths. Take the section through significant spaces, not through structure or secondary circulation spaces. The first sectional drawings featured above are by the London-based architect Philip Meadowcroft.

Both are rapidly drawn sketches, direct expressions of thought translated into fleeting lines on paper. In the first pencil drawing it is remarkable how such a minimal group of lines so powerfully describe a sectional strategy. It portrays a stepped landscape, with a building form cut into it. A garden, framed by a dark wall possibly a hedge , addresses a walled garden. There is little more than an essential set of sectional ideas that describe the verticality of a garden room, and the light and materiality of a landscape setting.

Architects Buschow Henley have developed a photographic etching technique for printing CAD images as etchings using an aquatint process. The images produced have a beautiful, soft quality otherwise unattainable by straightforward plotting.

These drawings are work-in-progress, but illustrate a stage in a useful design cycle. Production started with the combination of developmental sketches and Microstation drawings in order to develop the three-dimensional massing and proportions.

The drawings were then imported into Photoshop where they were tested in terms of materiality and light and shade. A section elevation by Hodder Associates of their proposal for St. Sally Farrah. UNSW Press, Without and within: essays on territory and the interior. Mark Pimlott. Hollyamber Kennedy. Log in with Facebook Log in with Google. Remember me on this computer. Enter the email address you signed up with and we’ll email you a reset link.

Need an account? Click here to sign up. Download Free PDF. Architectural Drawing. Marco Posadas. Related Papers. Shifting dimensions: the architectural model in history NOVA. The University of Newcastle’s Digital Repository.

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N Project Mixed-media drawings use a combination of techniques, mixing hand-drawing and different software according to the design process or the intended nature of the final artefact. Accepting the limitations of standard forms of plotting, projected and screen-based media, mixedmedia drawing offers enormous potential for further developments in architectural visualization.

A hybrid approach to drawing can be particularly useful in the early stages of design. Shifting between hand-drawn and digital techniques can allow a drawing to become a more flexible vehicle for creative thinking, facilitating diverse design approaches in a way that acknowledges drawing as a creative act of discovery, rather than the predictable application of procedures, or illustration; a drawing can reveal something that would otherwise remain undisclosed.

Collages are central to the interpretative drawings that drive design forward. At the same time they are vital tools for understanding context and inhabited space. This drawing began to unravel shifts in scale and a play between real and fictive space that was to be experienced in the urban interior. The torn photocopies were pasted onto brown paper overworked with black pastel and chalks, giving the drawing a more immediate Mixed media 73 character of being worked when compared to a digitally generated image.

This material quality of the drawing-asartefact is traditionally the realm of collage. Other collages, related to later stages of this project, are made entirely of torn tissue paper. These sketches are scanned and developed in Photoshop to show a more controlled structure and areas of light and to articulate spatial proposals. The architects Buschow Henley explore the process of photographic etching using black and white CAD images see page This kind of process is interesting in the sense that it allows for precise drawings to be reproduced that have an attractive surface quality, either through the paper itself or through the layering of printing inks.

Below The simplest and most immediate form of mixed-media drawing is collage. Here is a collage done at the early stage of design development, using torn paper and charcoal.

Wrapping paper creates a useful mid-tone brown background. The work of the artist Anne Desmet shows how printing can be used with the expressive freedom of collage. Interior Shards, for example, is a wood-engraved print and gold leaf collaged onto ceramic tile. It is made from small cut sections of other engravings combined to create a sense of entering one of the pool areas of the derelict Victoria Baths in Manchester.

The paper pieces are collaged onto a rust-red ceramic tile to generate a sense of the colour of the brickwork of the interior sandstone ; the fact that the interior is also extensively tiled; and, at the same time, to suggest a sense of the exterior brickwork which has distinctive, decorative, red and white stripes.

The fragmentary nature of the collage is also intended to convey a sense of the disrepair of the building that it depicts. In contrast to craft-based technique, textures and model photographs can be used effectively to create convincing fictive space in digital mixed-media drawings.

This image by the architect Janek Ozmin works with model photographs and material textures to develop extraordinary digital collages that represent spaces that are part found in the scale model, part imagined and part revealed through the process of making the image itself.

This kind of sequence of a mixed-media technique is exemplary in the way that it drives the design process forward. The drawings were made on a wood base that was clad in canvas and layered with gesso.

They were initially formed using tissue-paper dressmaking patterns that related to what was to be the eventual programme for the project. They were fixed onto the base with rabbit-skin glue. Midtones and shadows were formed using diluted bitumen and other materials that related to site studies. Cotton, fabric, tissue paper and jute gave the drawings a material quality that inspired later stages of the design. It allows you to play with sketch ideas for light and dark, texture and scale; importantly, the process has a material quality.

The quality of paper and other fabrics that might be used in collage engages the imagination in a different way to screen-based drawings. Thinking about places using collage engages our material imaginations. In the following sequence, a rapid sketch is produced for a garden room that looks out over a valley. Otherwise, paper can be torn.

A selection of old papers can be used to develop light structure for a space. Guided by the sketch, the first pieces of tone are laid down to create the sense of an interior, window and rooflight. Collage might start with just laying down paper. More often, the idea for the space is sketched out.

This will change as the collage develops and new ideas open up from the process itself. Exterior landscape is added to give a reference to the context of the room. This tones down the landscape image, giving the sense of distance beyond the frame of the opening. Detail of opening towards landscape added. These lines may be drawn, but here are made from thinly cut, dark tones from newspapers. These can be easily adjusted and rearranged before gluing. Detail of the space is developed — glues may vary from spray mount to other paper glues, such as PVA of which there are many types.

The best is rabbit-skin glue or similar. The rooflight is adjusted and shadows are partially added. A piece of glass or Perspex is ideal. Using a roller, roll the ink out evenly across the surface. Keep rolling until the ink makes a sticky, tacky sound. Take care not to place any pressure on areas of the paper where no ink is to appear.

Varying the amount of pressure will produce a range of different tones. Transfer the drawing onto a piece of lino.

A printing press will give better results. Only a very tiny amount of ink is required. When you hear a sticky, tacky sound when rolling, the ink is ready to roll. This time, remove all the areas that you would like to remain printed in the first colour. Follow the same inking process. The tile will be a bit floppy because of this.

If using a press, marking a piece of paper with the position of the lino and the paper is a good way to do it. If using a roller, use the corners of the lino to line it up. Roll it thinly and evenly, making sure you cover the whole tile.. Experiment with different tools to make different marks on the tile. A sharp knife can also be used to cut away bits of the tile. It is M important to use thin paper so the ink will hold the paper onto the screen when printing.

For water-based screen-printing, acrylic paint can be M used, which is much easier to clean than oil-based inks. The acrylic is mixed in equal parts with a printing medium to prevent it from drying too fast and blocking the mesh on the screen. Ink is dragged through the screen using a squeegee. Masking tape can be used in the corners, which is especially useful when printing more than one copy.

The collage is a spatially rich study that records a process of thinking and establishes a broad spatial topography, inspiring further, more detailed studies of the eventual urban and building proposal. Ozmin took a series of digital photographs as part of the exercise with the intention to digitally collage people into the model as part of a spatial study. After re-orienting, the canvas was stretched using the Crop tool in reverse to just off square and the blank space was filled with a stretched section of the brown background.

Finally a second photograph, taken from a slightly higher position than the composition, was added and positioned at degrees to the original image. Focusing on the central portal, the second photograph was copied again and elements of the image were deleted with the Airbrush eraser tool see right.

Lines existing in the model were extended and three masking planes, two walls and a ground plane were created above. The masking planes were then made transparent to reveal the space behind right. Leaving the copied layer transparent increases the visual impact of a portion of the second photograph, giving the overall image a foreground without losing the complexity of the transparencies.

Note that the water has been made lighter and colour-saturated compared to the original image top. M The water and the stone floor were both found using an image search on the Internet. The wall and overhead screen were generated by extracting vector lines from a digital image below right.

The transparency of the masks will require you to revisit the original materials as with the water, which has now faded and is no longer at a different saturation to the rest of the image. The composition was adjusted using the Brightness and Contrast tools and the centre of the drawing was saturated using the Burn tool set to Shadows. This removes the milky feel of the previous frame. This image forms the first stage of the process before finishing and printing.

Mixed media 91 STEP BY STEP Taking a collage from two to three dimensions In the following sequence, architect Maria Vasdeki brings together models, photographs and Photoshop collage to develop a project in terms of the way in which light and textures articulate sequences through a building.

A range of techniques is used, starting with photography of models lit in situ. These photographs form the basis of initial ideas of how the building might be structured spatially, and how a resultant massing be situated oriented in location.

CAD models, along with more detailed studies of specific sequences, combine formal opportunities with material conditions of space. This combines sketch CAD models and site studies. Key spatial sequences circulation are identified as experiences, keying internal configuration to external context. During the next stages of the process, orthographic drawings, sketches and models all contribute to the three-dimensional integrity of the earlier stages of the project. Below This rapid pencil sketch shows how lines of different weights can capture a swift impression of a well-known Venetian scene.

Architectural drawing combines individual expression and convention in the communication of ideas and information. The first chapter, Media, described how drawing techniques could be explored in order to resonate with design approaches, or reflect, in the way they were drawn, the kind of project or idea that was being described. It emphasized the use of mixed media, and integrating hand and digital techniques, as a means of expressing diversity in the design process.

This chapter will explore drawing types, arguing that, in the same way that a project may lend itself to a particular drawing technique, architectural ideas may be best expressed by emphasizing a particular drawing type. This chapter covers architectural drawing types — orthogonal drawings plans, sections and elevations ; parallel projections axonometric and isometric, dimetric and trimetric projections ; and perspectives one-, twoand three-point. It also provides an overview of simple digital modelling techniques.

These standard drawing types are preceded by a section on architectural sketches. More than any other drawing type, the sketch remains the touchstone of all our ideas; it is a key tool for observation, reflection and design development. Introduction 95 The sections on Plans and Sections and Elevations explore the central role that these two-dimensional orthographic projections retain in contemporary design production.

These drawings remain fundamental to the process of making architecture: the ability to bring these two-dimensional drawings together in the imagination, understanding their interrelationships and correspondences, remains a creative discipline, vital for the architect.

At the same time, however, these orthogonal drawings can embody a rigour and their strength as tools for thinking through design is that they promote consideration about the content of the programme, rather than its eventual shape, which is privileged by object-based software. Unlike a finished, rendered model, plans and sections are drawings that depend on other drawings in order to be fully understood, rather than necessarily aesthetic objects in their own right.

These transitional drawings are different in character to illustrations; they facilitate a continuity of the creative process, a cycle that is about thinking, drawing and reflecting. By contrast, an illustration is an end in itself. A designer still needs to be able to translate twodimensional drawings into three dimensions. At the same time, however, this is now bypassed to a certain extent by modelling software that can simultaneously build three-dimensional form from other drawing types.

This process opens up new formal possibilities and ostensibly shifts the paradigms of the design process, from the discipline of orthographic projection, and the translation of those abstract drawings in the imagination of the architect, towards more immediate visualization of three-dimensional form.

Digital modelling facilitates the formal imagination, where the shape and surface of the building, structure and overall massing can be visualized with relative ease. It is dimensionally consistent, and also allows the immediate visual impression of textures, light and shadows. While computer-generated drawings have promoted a sense of freedom from the conventions of thinking through more traditional drawing types, they also have their own limitations, and the approach here is not to promote one drawing type over another, but to encourage an interchange between traditional and new drawing types — traditional and new ways of developing drawings — in order to open a more creative dialogue between digital and manual drawing.

For students and architects alike, it is a valuable record of process. Sketches fall broadly into two categories. First are those that simply register the world around us, drawings that are a personal record of visual experience. These drawings may be more or less realistic. Second are sketches that come entirely from the imagination. These drawings are about finding ideas as much as expressing them. They can vary from an irrational doodle to a swift cluster of lines that synthesize a whole project or concept; a drawing that captures the whole sense of a proposal.

Both kinds of sketches are important and while sketching is not an innate ability for all architects, the commitment to visual expression in this way remains a vital skill.

The observational sketch is distinct from an illustration: a good observational sketch need not necessarily be illustrative, rather it could be about selection and analysis as much as it is an accurate visual record, complementing photographic analysis in its abstraction from detail. The emphasis of observational sketches is on thinking about the things we see, about spatial and structural organization, scale, light, colour and material.

Both kinds of sketches are distinct from, but are often confused with, diagrams. Like a diagram, this kind of drawing can be reductive in a negative way.

The concept sketch is actually a modern invention that derives from the term concetto used in Renaissance architecture. Sketches 97 In that sense two common drawing types, the concept sketch and the diagram, are not central to the approach taken in this section. Here we are more focused on the creative potential for architectural drawing and sketches in particular, at the start of the design process, when quick drawings can represent ideas and drive forward the holistic understanding of an architectural proposal.

Here, illustrations from sketchbooks of the artist Mario Ricci and the architect Peter Sparks illustrate a narrative of ideas, using pencil, ink and watercolour wash.

The sketchbook becomes a domain of thoughts, some of which will develop into further drawings and models. Keep the light source coming from one direction and project through 45 or 60 degrees.

Emphasize the role the sketch plays rather than the qualities of the sketch itself: a sketch should be used to observe, think or invent. In this drawing the first layer is a spatial arrangement: the perspective of a hard landscaped area first captures the sense of a place that may resist the language of street furniture, barriers and traffic chaos typical of the area.

The second layer is about more formal articulation, showing an idea for a podium and inclined needle. These are ideas about townscape.

Finally the sketch even implies the materiality of the landscape elements limestone in the coursing of the needle, and to some extent in the character of the line weights themselves.

These layers of thinking come together as a synthetic sketch with a real sense of scale and order that is subsequently worked and reworked, holding together the integrity of the design from urban proposal to detail.

The perspective sketches by Eduardo Souto de Moura above right and Alvaro Siza below right are done in ink, using simple lines to capture formal arrangements of buildings that are set against the scale of the surrounding landscape. Like the sketch shown above by Eric Parry, these swift drawings powerfully establish a formal proposal that responds to both programme and context. There is a clear delineation of volumes, entrances and access, and the drawings have a sense of real precision despite the relative freedom of execution where lines overlap and perspective is distorted.

Sketches 99 2 3 Types 4 4. The previous drawings by Parry and Souto de Moura pages 98—99 are not stand-alone images as they are presented here; rather they are part of a design development that will include other sketches, models and orthographic drawings. This kind of series is illustrated here in the work of Ian Simpson Architects. The architect Ian Simpson has a remarkable ability to drive even the most commercial of projects with the creative energy that is generated from early sketches.

Here is a series of exploratory sketches, traced over a very basic CAD guide drawing showing floor levels and basic building widths. The drawings were targeted at rationalizing and exploring the formal development of the Beetham Hilton tower in Manchester. Each sketch, in pencil on soft detail paper, took about one minute and the whole study was conducted at the drawing board over the course of about one hour. It was later scanned and assembled into a composite sheet for internal review and design development over the subsequent few days.

Sketches 5a 5a, b. In this concept study for garden furniture Will Alsop expresses the desire to think about new kinds of garden furniture altogether. The two images show how a sketchbook study can be combined with a simple digital model.

The resulting image takes the initial sketch further in that it represents colour and material qualities and sense of scale. At the same time, in keeping the hand-drawn lines of the swing seat, the computer image retains a sense of openness to the fluidity of design process. This interchange between sketchbook and sketch computer model is fruitful. We read about diagram theory, the use of diagrams as drivers for thinking about architecture, and the use of diagrams historically.

While for some architects diagramming has become an essential mode of designing, diagrams are generally not used as a singular mode of representation, but as a drawing type they may help us to clarify a design at various stages of its development. Diagrams can be freehand, digital or hybrid; drawing technique will depend on the nature of the thinking or analysis that the diagram is articulating. Diagrams can help us to understand essential components of a scheme and can be used at all stages of a building, from site analysis to initial design ideas Left and opposite These diagrams were created for the Centre for Music, Art and Design at the University of Manitoba, Winnipeg, by Patkau Architects.

The programme for this building consisted of six big rooms, unprogrammed mixed space and support spaces. To help the architects and their client visualize the relative shapes and sizes of the programme spaces, they are represented as three-dimensional blocks, with principal spaces coloured and support spaces grey.

The programme spaces are assembled spatially within the building to maximize possibilities for interconnection and overlap. To describe the disposition of the main spaces within the overall building, the building is represented as a transparent cubic form with the coloured primary spaces within it. Diagrams to analysis of a building itself. Diagrams can be useful because they reduce complex architectural ideas to their composite elements. They can freeze otherwise shifting relational conditions, emphasizing clarity of communication of a singular aspect of a proposal or given condition.

All diagrams are characterized by a high degree of abstraction. They compress or otherwise distil information. Diagrams are a way of exploring one facet of a design and do not attempt to represent the full complexity of an architectural strategy or proposal. Like plans, sections and other drawing types, they convey information through graphic conventions. Diagrams tend to draw on a wide variety of techniques such as colour coding or graphic symbols, and text will further explicate the visual message.

Right An exploded isometric sketch in ink illustrates key building elements. The components are in the order of construction on site. The base line work for the drawings was taken from a 3D model created in Rhino; this base drawing was then added to with more detail in a 2D plane within the same program.

The line work, when complete, was edited in Adobe Illustrator to improve its quality. Finally, the images were taken into Photoshop where a number of textural images and scans were used to describe the textural quality of the building. Diagrams Left Scripting and digital models generate their own kinds of diagrams. Diagrams are as varied as the ideas they can potentially display, but essentially fall into three categories. First are reductive diagrams, the kind that are used at early stages of the design process, when a complex range of conditions and restraints come together as layers of information to be synthesized by the designer.

Here, the diagram helps us to distil what is important. This kind of reductive diagram can help us to prioritize, and understand key drivers for design. Second are generative diagrams. These are isolated notions that are drawn to illustrate key generative principles of the design. Finally, there are so-called mechanistic diagrams that replicate the design thinking and complex illustrations of abstract, often formal, ideas that produce a final design.

All these kinds of diagrams are forms of shorthand. Diagrams help us see part of the picture, as do other kinds of drawings: what is important here is that any one drawing type is not seen in isolation. Right Colour and shape can play a key role in making a clear diagram. Here, colours are overlapped to give a clear sense of the landscape represented.

The material was form. In this form it was thoroughly preparing it for book form the drawings have been carefully redrawn and the text improved upon as ex- perience suggested to be desirable. Essentially it is, however, a tried text, one that has been used to teach the reading of drawings to one class of mixed trades, one class of ship carpenters, two classes of house car- penters, and one class of machinists. It has been designed to suit as wide a range of trades as possible.

Usually each new principle is illustrated by example. At the end of each chapter a number of questions are placed, a few for the purpose of re- view, but more to stimulate the study of the drawings. The study of mechanical drawing has long been recognized as a sure method of learning to read draw- ings. The Author knows it to be effective but round about, long and tedious.

The Author finds shop sketching just as effective and much quicker. It is essential that students have some method of expression of the principles discussed in the text and shop sketching provides this admirably. When time permits the book can well be supplemented with the study of many blueprints supplied by the teacher or the students and much more sketching than called for herein can also be effectively required.

The Author believes the book to be well suited to individual study aside from its use as a class text. When so used he urges that the shop sketching be not neglected, and that the student seek criticism of his drawings by some draftsman. Most of the drawings used herein have been de- signed especially to illustrate the text.

Better World Books. Uploaded by station Search icon An illustration of a magnifying glass. User icon An illustration of a person’s head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Audio Software icon An illustration of a 3.

Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. Metropolitan Museum Cleveland Museum of Art. Internet Arcade Console Living Room. Books to Borrow Open Library. Search the Wayback Machine Search icon An illustration of a magnifying glass. Sign up for free Log in. Architectural working drawings Item Preview. Grade Lines, Floor and Ceilings 1. The reference point for most elevations is the grade line.

All features that are below the grade line should be shown as hidden lines. Examples are foundation, footings and window wells. Floor to ceiling height should be shown. Two method are used: a. Finished floor to finished ceiling distances.

The typical distance from finished floor to finished ceiling is 2. Carpenters prefer this method because it saves them doing the calculations. The top of the foundation must be 8″ above the grade to protect framing members from moisture. Garage floors may be slightly higher than grade but should be at least 4″ lower than an interior when the garage is attached to the house. Walls, Windows, Doors 1. Exterior walls, windows, and doors must be shown on elevations. It is customary to make top of windows the same height as top of doors.

Roof Features 1. Roof style, pitch, chimney height, and chimney size are shown. The roof pitch may be indicated using the fractional pitch or slope triangle.

Chimney flashings, roof covering material, and gable ventilation area shown. Dimensions, Notes, and Symbols 1. Vertical height dimensions are shown including: a.

Appropriate notes should be included where needed: a. Symbols should be appropriately shown a. Describe the construction materials of the structure. Describe method of construction. General assembly of different parts 3. Show interior design elements 4. Clearly depict the structural conditions existing in the building. Generally, sectional drawings describe constructions materials and methods especially those things hidden by wall or ceiling sheathing and are often the easiest way to describe a complex detail to a contractor.

Window and door section B. Stair section C. Chimney section D. Structural detail section Sectional drawings are drawn in a scale of or in common working drawing but detail section drawing are drawn in a scale or package. Sections are basically drawn referenced on plans and elevations.

 
 

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Introduction — 2. Drafting tools — 3. Lettering — 4. Geometry and scaling — 5. Lines and drafting expression — 6. Symbols and conventions — 7. Dimensions, notes, and titles — 8. Building codes and standards — 9. Working drawings — Other construction drawings — Drawings and their interrelationships — Relationship of working drawings to specifications — Site improvement plans — Lawns and planting — Floor plans — Foundation plans — Framing plans — Roof plans — Exterior elevations — Cross-referencing — Interior elevations — Wall sections — Building sections and section elevations — Schedules — The concept of detailing — Door and window details — Miscellaneous details — Freehand detailing — Composite drafting — Stairs and fireplaces — Environmental control systems — New formats — Reproductive systems — Appendices: — A.

Useful geometric relationships — B. Standard structural shapes — C. Reinforcing steel charts — D. The metric system and equivalents — E. Conversion table for commonly used scales — F.

Vertical masonry dimensioning — G. Construction specifications institute format — H. Table of squares and square roots — I. Units of measure — J. Trade associations in the construction industry. There are no reviews yet. Be the first one to write a review. Books for People with Print Disabilities. Internet Archive Books.

Get Book. Skip to content. Architecture Author : Ralph W. Ralph Liebing uses detailed coverage to emphasize the importance of learning the basics first, while encouraging mastery and application of a broad array of techniques and procedures.

Architectural Working Drawings, Fourth Edition provides clear explanations of why these drawings are required, what they must contain to be relevant, the importance of understanding drawing intent and content, and how to combine individual drawings into meaningful and construction-ready sets. Using hundreds of real-world examples from a geographically diverse base, this book covers everything from site plans, floor plans, and interior and exterior elevations to wiring schematics, plumbing specifications, and miscellaneous details.

Nearly illustrations provide examples of the best and the worst in architectural working drawings. He is a registered architect and a Certified Professional Code Administrator.

Released on Author : Ralph W. Author : William P. It includes chapters on technical vocabulary, study questions, problems and an appe. Author : Osamu A. This new Third Edition emphasizes the importance of communicating general design concepts through specific working drawings. Chapters proceed logically through each stage of development, beginning with site and foundation plans and progressing to elevations, building sections, and other drawings.

New features of this Third Edition include: Coverage of the latest CAD technologies and techniques Environmental and human design considerations Supplemental step-by-step instructions for complex chapters Ten case studies, including five fully evolved case studies Hundreds of additional computer-generated drawings and photographs, including three-dimensional models and full-size buildings shown in virtual space Tips for establishing a strategy for developing construction documents This new edition also presents completely updated material on metric conversions, code analysis, masonry, and steel.

Sets of working drawings for five different buildings are followed layer by layer from design concept through the finished construction documents. A companion Web site www. The Professional Practice of Architectural Working Drawings, Third Edition is an invaluable book for students in architecture, construction, engineering, interior design, and environmental design programs, as well as beginning professionals in these fields. The book first takes a look at the structure of information, types of drawing, and draftsmanship.

Discussions focus on dimensioning, drawing conventions, techniques, materials, drawing reproduction, location drawing, component and sub-component drawings, assembly drawing, schedule, pictorial views, and structure of working drawings. The manuscript then ponders on working drawing management and other methods. Topics include planning the set, drawing register, drawing office programming, and introducing new methods.

Building elements and external features, conventions for doors and windows, symbols indicating materials, electrical, telecommunications, and fire symbols, and non-active lines and symbols are also discussed. The book is a fine reference for draftsmen and researchers interested in studying the elements of drawing. Author : F. Author : Walter K. This profusely illustrated guide contains information on all aspects of mechanic drafting and would make for a fantastic introduction to the subject.

Many vintage books such as this are becoming increasingly scarce and expensive. We are republishing this book now in an affordable, high-quality, modern edition complete with a specially commissioned new introduction on technical drawing and drafting.

Covering everything from site, floor, framing, and foundation plans to building sections and elevations, this book presents crucial concepts and real-world techniques architects rely on every day. You’ll learn the standards, customs, regulations, and symbols, alongside computer-generated drawings, 3D modeling, Building Information Modeling, and other architectural technology.

This new fifth edition includes updated information on sustainability concepts, layering systems in line with AIA standards, deeper explorations of dimensioning, more sample ADA drawings, and a new selection of case studies that offer a real-world glimpse into how these topics relate to the architect’s everyday work. Hundreds of drawings demonstrate important skills and concepts, and online ancillary materials offer a robust set of resources to students and instructors.

Architectural drawings must be precise, accurate, and complete; they must follow certain standards that make them universally understood in the proper context. This book teaches you how to produce professional-level drawings that leave no room for questions or confusion. Create architectural drawings that effectively communicate your design Learn techniques used in both residential and light commercial projects Investigate BIM, 3D modeling, and other architectural technologies Understand dimensioning, sustainability, ADA standards, and more Architects use drawings as a second language, to effectively communicate ideas to clients, contractors, builders, and other design professionals throughout all stages of the project.

The Professional Practice of Architectural Working Drawings teaches you how to become fluent in the visual language of architecture, to communicate more effectively with all project stakeholders. In it. The material was form. In this form it was thoroughly preparing it for book form the drawings have been carefully redrawn and the text improved upon as ex- perience suggested to be desirable.

Essentially it is, however, a tried text, one that has been used to teach the reading of drawings to one class of mixed trades, one class of ship carpenters, two classes of house car- penters, and one class of machinists. It has been designed to suit as wide a range of trades as possible. Usually each new principle is illustrated by example. At the end of each chapter a number of questions are placed, a few for the purpose of re- view, but more to stimulate the study of the drawings.

The study of mechanical drawing has long been recognized as a sure method of learning to read draw- ings. The Author knows it to be effective but round about, long and tedious. The Author finds shop sketching just as effective and much quicker. It is essential that students have some method of expression of the principles discussed in the text and shop sketching provides this admirably.

When time permits the book can well be supplemented with the study of many blueprints supplied by the teacher or the students and much more sketching than called for herein can also be effectively required.

The Author believes the book to be well suited to individual study aside from its use as a class text. When so used he urges that the shop sketching be not neglected, and that the student seek criticism of his drawings by some draftsman.

Most of the drawings used herein have been de- signed especially to illustrate the text. The Author gratefully acknowledges the courteous privilege granted him to use them in this work. It is a language with rules of gram- mar just as any other language, and a draftsman is a good or poor draftsman very largely or violates these rules. It may be of no value to us to be fluent writers or speakers in the tongue. Just so, a great many men in this great industrial age are finding it necessary to understand the great uni- versal language of mechanical drawing

WebSep 23,  · The Professional Practice Of Architectural Working Drawings, 5th Edition: Free Download, Borrow, and Streaming: Internet Archive. WebArchitectural drawing combines individual expression and convention in the communication of ideas and information. The first chapter, Media, described how . WebArchitectural Working Drawings PDF Download Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. .
WebOct 13,  · Download The Professional Practice of Architectural Working Drawings Book in PDF, Epub and Kindle. The practical, comprehensive handbook for creating . WebArchitectural drawing combines individual expression and convention in the communication of ideas and information. The first chapter, Media, described how . WebArchitectural Working Drawings PDF Download Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. . WebSep 25,  · This new fifth edition includes updated information on sustainability concepts, layering systems in line with AIA standards, deeper explorations of dimensioning, more . WebSep 23,  · The Professional Practice Of Architectural Working Drawings, 5th Edition: Free Download, Borrow, and Streaming: Internet Archive.

 

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WebSep 23,  · The Professional Practice Of Architectural Working Drawings, 5th Edition: Free Download, Borrow, and Streaming: Internet Archive. WebThe professional practice of architectural working drawings / Osamu A. Wakita, Richard M. Linde.—3rd ed. p. cm. ISBN (alk. paper) 1. Architecture—Designs . WebArchitectural drawing combines individual expression and convention in the communication of ideas and information. The first chapter, Media, described how . WebSep 25,  · This new fifth edition includes updated information on sustainability concepts, layering systems in line with AIA standards, deeper explorations of dimensioning, more . WebArchitectural Working Drawings PDF Download Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. .
WebArchitectural Working Drawings PDF Download Are you looking for read ebook online? Search for your book and save it on your Kindle device, PC, phones or tablets. . WebSep 25,  · This new fifth edition includes updated information on sustainability concepts, layering systems in line with AIA standards, deeper explorations of dimensioning, more . WebArchitectural Working Drawings – Free download as Powerpoint Presentation .ppt /.pptx), PDF File .pdf), Text File .txt) or view presentation slides online. for the technical .

Read online free Architectural Working Drawings ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available! The practical, comprehensive handbook for creating effective architectural drawings In one beautifully illustrated volume, The Professional Practice arcchitectural Architectural Working Drawings, Fourth Edition presents the complete range of skills, concepts, principles, and applications по ссылке are needed to create architectural working drawing pdf download full set of architectural working drawings.

Chapters proceed logically through each workihg of development, beginning with site and floor plans architectural working drawing pdf download progressing to building sections, elevations, and additional drawings. Inside, you’ll find: Coverage of the latest BIM technologies Environmental and human design considerations Supplemental step-by-step instructions pdg complex chapters Five case studies, including two that are new to this edition Hundreds of downloa drawings and photographs, including BIM models, three-dimensional models, and full-size buildings shown in virtual space Checklists similar to those used in architectural offices Tips and strategies for complete development of construction documents, from schematic design to construction administration With an emphasis on sustainability throughout, this new edition of The Professional Practice of Architectural Working Drawings is an invaluable book for students in architecture, construction, engineering, interior design, and environmental design programs, as well as professionals in these fields.

Covering every aspect architectural working drawing pdf download drawing preparation, both manual and computer-aided, this comprehensive manual is an essential free download proxy software windows server architectural working drawing pdf download students, architects and architectural technologists. Showing what information is required on each type of document, how drawings relate to specifications, and how to organize and document your work, this handbook presents a fully illustrated guide to all the key methods and techniques.

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The classic guide for students and ddawing professionals, fully revised and updated This new edition of the classic text that has become a standard in architecture curricula gives students in-depth understanding and insight for improving architectural working drawings through the integration of traditional rdawing, standards, and fundamentals with today’s CAD operations. Ralph Liebing uses detailed coverage to emphasize the importance of learning the basics first, while encouraging mastery and application of a broad array of techniques and procedures.

Architectural Working Drawings, Fourth Edition provides clear explanations of why these drawings are required, what they must contain to be relevant, the importance of understanding drawing intent and content, and how to combine individual drawings into meaningful and construction-ready sets.

Using hundreds of real-world examples from a geographically diverse base, this srawing covers everything from site plans, floor plans, and interior and exterior elevations to wiring schematics, plumbing specifications, and miscellaneous details. Nearly illustrations provide examples of the best and the worst in architectural working architectural working drawing pdf download.

Deawing is a registered architecural and a Certified Professional Code Administrator. Covering both commercial and residential drawing, this text presents a detailed study of typical construction methods and the preparation of architectural working drawings. It includes chapters on technical vocabulary, study questions, problems and an appe. Yet very little has been written and published about the architect’s quintessential tool.

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The detailed, highly illustrated, comprehensive guide to architectural working drawings The Professional Practice of Drwaing Working Drawings is a complete guide to the skills you need to drawinf a set of drawings that clearly and effectively communicate your design. Covering everything from site, floor, framing, and foundation plans to wofking sections and elevations, this book presents crucial concepts and real-world techniques architects rely on every day.

You’ll learn the standards, customs, regulations, and symbols, alongside computer-generated drawings, 3D modeling, Building Architectuarl Modeling, and other architectural technology. This new fifth edition includes updated information on sustainability concepts, layering systems in line with AIA standards, deeper explorations of dimensioning, more sample ADA drawings, and a new selection of case studies that offer a real-world glimpse into architectura, these topics relate to the architect’s everyday work.

Hundreds of drawings demonstrate important skills and concepts, and online ancillary materials offer a robust set of resources to students and instructors. Architectural drawings must be precise, accurate, and complete; they must architectural working drawing pdf download certain standards that make them universally understood in the proper context. This book teaches you how to produce professional-level drawings that leave no room for questions or confusion. Create architectural этим free sims 3 clothes and hair downloads for pc отличный that effectively communicate your design Learn techniques used in both residential and light commercial projects Investigate BIM, 3D modeling, and other architectural technologies Understand dimensioning, sustainability, ADA standards, and more Architects use drawings as a second language, to effectively communicate ideas to woking, contractors, builders, and other design professionals throughout all stages of the project.

Dpf Professional Practice of Architectural Working Drawings teaches you how to become fluent in the visual language of architecture, to communicate more effectively with all project stakeholders. Examines the social uses of architectural drawing: drawinh it acts to direct architecture; how it helps define what is important about a design; and how it embodies claims about the architect’s status and authority.

Case study narratives are included with drawings from projects at all stages. Skip to content. Linde,Nagy R. Working Drawings Handbook. Architectural Working Drawings. Author : Ralph W. Author : William P. The Working Drawing. Drwwing M. Why Architects Draw. Author : Marvin L.

Floor plan 3. Elevations 4. Sections 5. Roof plan 6. Site plan 7. Typical details 8. Reflected ceiling plan 9. Schedules Electrical requirement Plumbing sanitarian plan Structural etc. It is the plan to which all trades people refer.

It is a top view horizontal section cut through the house about 1. The purpose of the floor plan is to show the location and dimensions of exterior and interior walls, windows, doors, major appliances, cabinets, fireplaces, and other fixed features in the house. Upon completion of the preliminary sketches and proposal, a — scale floor plan is drawn which is considerably more detailed than previous floor plans.

Windows and doors are coded. All exterior walls, interior walls, windows, and doors are dimensioned. To conserve time and paper, the electrical plan is sometimes included on the floor plan.

You will have one drawing for the floor plan, and one for the electrical. When applicable, related structures such as freestanding garages or swimming pools are shown on the floor plan C. Walls should be drawn accurately. Exterior walls can be either 15cm or 20cm thick, and interior walls should be 15cm thick.

Fireplaces or stairs require only basic size and location information on the floor plan. Special details will be included in the plans for these features. Floor plans should include several dimensions. All students will draw a basement foundation.

The weight of a house is supported by footings extended into the ground. These footings are concrete with steel reinforcing to reduce cracking. The footings must extend below the frost line. All this information should be given in the foundation plan A. The foundation plan is a plan view in sections, which shows the location and size of footings, piers, columns, foundation walls, and supporting beams.

It is usually drawn after the floor plan and elevations have been roughed out. A foundation plan contains: Footings hidden lines Foundation walls Piers and columns Dwarf walls low walls to retain excavation or an embankment Partition walls, doors, and bath fixtures if the house has a basement Openings in the foundation walls doors, windows, and vents Beams and pilasters Direction, size, spacing of floor joists, drains, and sump if required Details of the foundation and footing construction.

Complete dimensions and notes scale of the drawing. Foundation information should be presented using the proper symbology. The purpose of an elevation is to show the finished appearance of the structure and vertical height dimensions. Four Elevations are usually drawn, one for each of the sides of the house. Required Information Identification of the specific side of the house elevation Grade line Finish floor and ceiling levels shown with phantom lines Windows and doors Foundation shown with hidden lines Vertical dimensions of important features Porches, desks, patios, and material symbols B.

Elevation Identification Each elevation must be identified. The first method is the preferred. Right and left sides are determined by facing the front of the building. Identify each elevation directly below the drawing to avoid confusion. Grade Lines, Floor and Ceilings 1. The reference point for most elevations is the grade line. All features that are below the grade line should be shown as hidden lines. Examples are foundation, footings and window wells.

Floor to ceiling height should be shown. Two method are used: a. Finished floor to finished ceiling distances. The typical distance from finished floor to finished ceiling is 2. Carpenters prefer this method because it saves them doing the calculations. The top of the foundation must be 8″ above the grade to protect framing members from moisture. Garage floors may be slightly higher than grade but should be at least 4″ lower than an interior when the garage is attached to the house.

Walls, Windows, Doors 1. Exterior walls, windows, and doors must be shown on elevations. It is customary to make top of windows the same height as top of doors. Roof Features 1. Roof style, pitch, chimney height, and chimney size are shown. The roof pitch may be indicated using the fractional pitch or slope triangle. Chimney flashings, roof covering material, and gable ventilation area shown. Dimensions, Notes, and Symbols 1.

Vertical height dimensions are shown including: a. Appropriate notes should be included where needed: a. Symbols should be appropriately shown a. Describe the construction materials of the structure. Describe method of construction. General assembly of different parts 3.

In this study an initial wire-mesh model, the undulating surface of which was inspired by a music score, is extended and the forms are rendered digitally using light to investigate form for another image in this study see page Lebbeus Woods, Berlin Free Zone, The image is characterized by expressive line work and a graphic style that relies on a balance of line, shadows and light for formal definition.

The use of lines is developed three-dimensionally, as a decorative and structural geometry that defines spatial boundaries and interior scale. An effective collage technique that combines photographic and digital renders. Note the restraint of the digital model and the way in which lines of shadow and structure, both drawn and photographed, combine to form an effective collage that is full of movement.

The continuity of lines across the drawings makes the collage visually coherent, even though it comprises two quite different drawing techniques. Pencil cores vary in hardness according to the mix of graphite and clay. Different makes of pencil vary, but can range from 9H very hard to 9B very soft. The mid range, 2H to 2B, serves most purposes. For detailed work, F — midway between H and HB — is perhaps the softest pencil you might use, whereas sketching can be done with any pencil — often with a B or softer.

A long lead, made by carefully sharpening the pencil with a scalpel as opposed to a pencil sharpener gives more accuracy. It allows the pencil to be brought tight in on a ruled edge and also means that the line weight is more even as the pencil wears. Note the feathering of lines.

A feathered line is one where the weight is gradually reduced from thick to thin along its length. The line appears to be held at each end in the space of the page, giving the drawing both a sense of precision and lightness of hand. Note also that none of the corners cross. This study by artist Helen Murgatroyd shows a charcoal stick used to make a variety of drawn lines, using different pressures and different parts of the charcoal. Textural effects can be made using a tapping movement or by rubbing the charcoal onto a textured material through thin paper.

Smudging soft charcoal will give a grey tone, like a wash, which then can be fixed and combined with line work in harder charcoal. Left Charcoal comes in a variety of sizes and densities. All of these effects can be found in the Filters palette under Artistic. Finally image is inverted. All the effects can be found in the Filters palette under Brush Strokes.

Basic monoprints, known as direct trace drawings, produce soft-edged lines and tonal effects. Marks are made using a variety of instruments, including pencils, comb spatula and fingers.

A palette knife or pencil is used to draw onto ink or to take ink off the plate before pressure is applied.

In this case CAD modelling software was used to create initial structural forms for a museum and exhibition space. Using transparent layers of texture and colour, the original forms take on material qualities.

The Transform tool on the Image menu is particularly useful in adjusting scale and alignment of overlaid objects and layers. Left and above The initial sketch collage was made using Photoshop collage over a form-finding model above. What is appropriate will depend on the nature of the drawing, the size of the printout or scale of the drawing, and level of detail.

Line weight will also affect how the drawing is to be read. Different line thicknesses and types can be easily assigned to layers in CAD, but other, more subtle, variations in the quality of lines are more difficult to simulate digitally.

A touch-sensitive drawing tablet and stylus can help to draw lines in a more traditional manner for example with feathering , but Photoshop tools can also help to adjust the qualities of lines in order to enhance their spatial reading. In the following sequence, Maria Vasdeki illustrates how CAD-generated line drawings can be edited in Photoshop to imply spatial and ambient qualities. The custom Eraser tool is then used on the last layer of the background.

This will add a discreet depth and distinctive texture to the final image. Architectural drawings, as artefacts, evolve to describe light, colour and material surface. Collections of lines can describe light and shadow; areas of colour, texture and even material fragments can, collage-like, bridge the gap between strategic thinking and material realization. Rendering transforms an abstract drawing; light, texture and colour, both real and fictive, combine to speak of a possible materiality and give a concreteness to the imagined place.

Rendering of this kind is often partial or incomplete. Like a half-finished sketch, the resulting image bears an openness that is as engaging to the viewer as it is integral to the creative design process. This kind of rendering is a natural extension of the line drawing as a process of thinking: exploratory drawings, and to a certain extent sketch models, uncover ways to engage with craft, making and processes of fabrication. Later in the design process rendered drawings can clearly articulate ideas of material and light in order to facilitate detail decisions.

These kinds of rendered drawings are done as the design is in progress. Final renderings are often the most celebrated kinds of architectural drawings and have, through history, used a whole range of techniques. This kind of sketch requires careful adjustment of the amount of water on the page to vary tone between washes and sharp edges.

Left Sound Travels, Archi-Tectonics. This study shows how effectively form can be described using line, light and shadow alone for another image in this study, see page Render 43 paintings. Later, techniques such as watercolour, charcoal and pastel facilitated a more expressive rendering of light, detail and material surface. CGIs vary in character and complexity but this technique is now used for the vast majority of contemporary architectural renderings.

More often than not the final image is made by working in a number of different software packages. Invariably these programs support a formal imagination and are at their best when describing complex forms, structural detail and photorealistic lighting that would otherwise be difficult to represent.

On the one hand, the photorealism of CGI is something relatively new and, using a handful of software packages, the super-realistic render has become a global standard.

On the other hand, however, these drawings can often be less than convincing; somewhat formulaic and even unnerving in character.

Ironically, although graphically almost anything has become possible, there is, at the same time, a level of predictability that means that even the most sophisticated renders can resemble illustrations that lack the engaging capacity of richer drawing forms. A modest idea can appear super-real and well-tried visual effects can supplant architectural intention.

Rendering is underpinned by an understanding of chiaroscuro, or how light and dark structure a drawing so as to find and define form, and also to build depth into an eventual colour or tone. On the following pages two works by the artist Anne Desmet, Domus Aurea II and Poolside Reflection, explore the play of light in space with a particular assuredness.

While modern digital techniques tend to reduce surface depth, traditional techniques fundamentally depended on it. Sometimes almost imperceptible effects — such as the presence of Armenian bole underneath a gilded surface — are part of the way representation has, until recently, captured the imagination of the observer through an investment in surface and light. Computers present us with a large range of rendering tools and software.

These range from basic modelling packages like SketchUp that incorporate an ability to render walls and lighting, to more sophisticated software, like modo, V-Ray or 3ds Max, which is specifically designed to render models efficiently, dealing with complex texture, incident and radiant light.

Photorealistic computer renders are often the result of working across software packages and can be a lengthy process. In this sense SketchUp is a popular and useful tool. It is precise as well as being quick to use.

Vector drawings from most platforms can be imported and the models can then be exported into additional rendering packages if necessary. Within SketchUp itself are useful guides to sciagraphy, material palettes and components; within Layout, orthogonal drawings can be quickly set up from the sketch model.

Photoshop also remains a vital tool that enables architects to create a vivid impression of a proposal. Photoshop layers can be quickly mapped over views of basic models to effectively represent ideas and take designs forward. This preliminary drawing initiated a design discussion, rather than being a final render. The drawing used obvious Photoshop tools that transform and warp material textures, demonstrating that this program, like other digital tools, is equally effective when it is used with restraint.

Printmaking is a rich medium for architects to discover the effective use of light and dark. The artist and printmaker Anne Desmet brings a deep understanding of the subject into her architectural works. It was developed from tiny pencil and grey wash sketchbook drawings made from memory of the now-underground Golden House of Nero in Rome. It was not intended to be an accurate representation of the interior but more an evocation of some of the light effects, flashes of fresco detail and a sense of the cavernous space, silent abandonment and inky darkness.

In the cutting of the block, the artist enhanced and exaggerated various light effects observed in the reflected mirror seen in the building and in the photographs. The mirror in question was dented and discoloured, creating a distorted reflection that the artist has exaggerated in her engraving to suggest the effects of reflections in pool water, in former times when the baths were in use.

The abstraction of the mirror-like surface of the drawing engages the imagination and opens up associations that move between light and structure to glazed surfaces and rippling shadows to create an impression of an aqueous world that remains long after the baths have closed.

A number of contemporary rendering techniques are best understood as a process of layering. The simplest of these is pencil and coloured crayons. The potential of these techniques is brilliantly demonstrated in the drawings of Eric Parry, one of which, Elevational Studies for Old Wardour House in Wiltshire, is illustrated above.

This sequence of elevations, drawn at a scale of in pencil, is delicately balanced between precise, ruled line work, freehand lines and hatching and layered pencil crayon. Perry Kulper develops pencil drawings with a similar refinement to Parry, using line weights of different kinds, and a depth that comes from working on both sides of the drawing film. In this drawing, his line technique is extended to become a more tonal field.

The rendering has a flat, graphic quality that contrasts with a more ambiguous reading of overlapping spaces that move across the page. Around the middle of the image the density of the tone increases to establish a space comprised of primary and secondary layers.

These are distinguished using different tones. In the background is a light crimson-madder that reads almost like a shadow. In the foreground are more specifically defined shapes, rendered in Naples yellow, and between the two floats a rhythm of grey zones, like elements of structure, made from transfer adhesive tone and occasionally highlighted in white.

Finally two crimson-pink elements grow out of the lower shadows and appear to generate an array of other lines and movements. Kulper uses a combination of tonal render and differential line weights to initiate a wonderfully alive spatial dynamic across the page. Relative values of colour and light open and close shapes and movements, like collages of fragments of plan and section to form a composite relief. Render 47 4 4. Watercolour, though often associated with smaller observational or illustrative renders, is among the most expressive of techniques and applicable to drawings of all scales.

In a watercolour the translucent layers allow the luminosity of the page itself to emerge; light travels through the layers of coloured glazes, is reflected off the page and animates the image.

The vibrancy of a watercolour comes from this play of incidental and reflected light within the microscopic depths of its surface. Like ink, watercolour is a challenging technique and depends on a precise control of surface and brush-held water.

Here, a rapid sketch by the architects Moore Ruble Yudell represents a plan arrangement. Like most watercolours, the drawing is first mapped out in soft pencil and then liberally coloured, using water in such a way as to encourage the colours to run into each other.

Deliberately leaving the paper surface wet in this way gives the impression of both pencil and colour coming together to represent this conceptual arrangement. The sense of depth in this drawing is in part created by the perspective structure, in part by the selective use of colour and detail in the foreground and then the gradual shift to an out-of-focus image in the background. The understated rendering gives the drawing impact; line and monochromatic drawings can be as powerful as a full-colour photographic render.

What is important is that rendering is perceived as a creative and integral component of the process of reflective design thinking, not a simple mechanical application of a software product or technique. This drawing, by Yakim Milev, is a study for a project for the refurbishment of Centre Point in London. A two-point perspective, suggested by the building’s existing structural grid, was the basis for the image. The perspectival effect was emphasized by four separate camera shots with a different lens length 45, 35, 25, 15mm in Photoshop.

The dark tones were brought through the upper layers of the drawing to strengthen the structural rhythms of the building. A model was created as a wireframe in Rhino, and the only texture used was a photograph of a concrete wall. This is primarily due to the complexity of the model. Finally, the image was converted to CMYK mode in order to see accurately how it would look when printed. It was a developmental drawing in the sense that the design was initiated and developed by working through the drawing.

In this detail you see how the lines are feathered at each corner and how construction lines are left visible. Gunmetal and then a blue-grey crayon are used for the areas in shadow. The form and shadow of vegetation is laid in. Earth tones are added to the landscape, which become too dark and are subsequently lightened with a putty rubber. The areas most in shadow are rendered using Burnt Crimson. Crayon is best built up in layers to create a depth to the eventual colour.

It is most effective if shading is done in one direction. The first layer is in Silver Grey and this should lightly cover the entire surface of the drawing with the exception of any areas that are to be left white.

The next layer is French Grey that should establish a mid-tone for all surfaces, slightly lighter or darker depending of areas of shadow. Conventionally, the lower the land, the darker the shadow in plan, and water is very dark. Golden Brown lightens the ground planes and Burnt Crimson sends others into deeper shadow.

The foreground is lightened with Silver Grey and Chinese White. This stage introduces a foreground tree using the Magic Wand tool to quickly trim and the Transform tool to resize. The Pen tool is used to draw the shapes that make the foreground shadows. In each of the drawings charcoal is used to explore shadows, establishing form and landscape in terms of chiaroscuro. A textured surface acts as a key for the soft charcoal. Darks are laid into the surface and then removed with a putty rubber in a process that is akin to sculpting clay.

It is a sketch for a garden room, enclosed but open to the sky. The sharp contrast in tonality between the wall and the sky was formed by rubbing some of the charcoal powder against the edge of a piece of paper. Rubbing out with a putty rubber forms other sharp contrasts in the same way. The underlying textures of the initial sketch remain, making the final image less predictable.

It shows an interior looking towards a window opening. The final image is further developed using lighting effects in such a way as not to lose the material qualities implied in the original charcoal drawing.

Using Pen and Masking tools in Photoshop, add floor texture and window detail. Develop figure with Motion Blur to indicate scale. This rapid sketch is made with the edge of a harder, compressed charcoal. It is a preparatory study for a garden niche. The combination of this dark charcoal with textured paper is ideal for conveying the kind of material surfaces associated with garden settings.

Transparent layers of colour are added in Photoshop as a quick way to explore more detail and a reflective, aqueous floor to the space. Working from the light of the surface, watercolour involves a process of adding translucent washes, working from light to shadow, to create layered colours and depths.

In this way the light is always retained in the image. More than anything else, watercolour requires the ability to control the water content in the brush and on the page at every stage.

Watercolour has traditionally been the rendering medium for final illustrative drawings. However, it also lends itself to exploratory design, and here are three exploratory sketches using watercolour. This sequence of three images illustrate the process of making a quick sketch interior study. The render is saved as either a. Rename the layer. Drag the sky image into the working document and place it behind the Buildings layer. To create the haze, the Gradient tool is used.

The Trees layer is placed behind the Buildings layer in the background but above the Sky and Haze layers. Select the trees by Crtl-left-clicking on the Trees layer Ctrl-left-clicking on a layer will select everything on that layer.

With the selection still active select the Tree Highlights layer and, using a soft brush, paint the tops of the trees white where the highlights would appear. With the selection still active, select the Tree Shadows layer and, using a soft brush, paint the bottoms of the trees black where the shadows would appear. With the Grass layer selected create a duplicate layer Ctrl-J. With the Move tool position the Duplicate layer adjacent to the original Grass layer.

Merge down the Duplicate layer with the Grass layer. Repeat the duplication of the Grass layer until it is at least twice the size of the foreground grass. Apply perspective to the Grass layer to match the grass in the image using the Perspective and Distort functions of the Transform tool Ctrl-T activates the Transform tool. While it is active, right-click to access the different transform functions.

Select the foreground grass using the Polygon Lasso tool. Holding down Shift when using the Polygon Lasso tool will constrain the lasso horizontally, vertically and at 45 degrees. While using the Polygon Lasso tool, Backspace will undo the last click.

With the selection still active and the Grass layer selected, create a layer mask to hide unwanted areas of the Grass layer if a selection is made and a layer mask is created it will adopt the selection as the mask.

Layer masks allow parts of the layer to be hidden or revealed by painting with white, black or grey. Black is used for shadows and white is used for the highlights. Each layer is given a different opacity and layer blend depending upon the result required. The white isolates a particular material in this case the stonework and the black indicates the rest of the model. Drag the alpha channel into the working document and place it at the top of the layer stack.

Load the alpha channel as a selection Ctrl-left-click on Layer. On the Channels tab save the selection as Stone alpha channel. Create a new layer and rename it. Fill the selection with white using the Fill tool Ctrl-Backspace will fill a selection with the background colour and Alt-Backspace will fill the selection with the foreground colour.

From the Channels tab load the saved Stone alpha channel as a selection. Fill the selection with the required colour. Remove the part of the selection that covers the foreground grass leaving only the background grass area selected. Create and name new layers as required to colourize the grass and provide shadows and highlights using the techniques described above. Drag, drop and position trees as required into the new group within the working document.

Reflection lighten Trees Sky Trees To view the layer mask, alt-left-click on the layer mask and repeat alt-left-click to return to view layer.

Drag, drop and position elements to be reflected in the windows i. Refine the reflected elements using the techniques described above. Manipulate vegetation to adhere to perspective and scale using the Transform tool set.

Use layer masks as required. Drag, drop and position people. Manipulate people to adhere to perspective and scale using the Transform tool set. Note the direction of the lighting on the people and ensure that it corresponds to the lighting in the scene. Create shadows for people, ensuring that they are cast in the correct direction with regard to the lighting in the scene.

With a large soft brush, paint a black border when using the Brush tool, hold down Shift to draw a straight line between two points. Create black silhouette: duplicate the Person layer and rename it Ctrl-J duplicates a layer. Move sliders for both Saturation and Lightness all the way to the left so both have a value of Right-click over the image and select the Distort function. Grab the upper middle anchor point and move it into position. Double-click to apply changes, or hit Return.

In the layer manager drag the Shadow layer so that it lies beneath the Person layer. Render 63 STEP BY STEP photoshop colour-correcting a photograph tip layer adjustments Layer adjustments, as opposed to image adjustments, are made because they provide a non-destructive workflow and can be re-edited or turned off at any time. Each new layer adjustment is an additive effect, therefore fine adjustments may be required once all have been applied. Auto Options The Levels layer adjustment allows control over the light, mid and dark tones of the photograph.

This can give the photograph more contrast and saturation, and therefore more punch. A blue filter is used to counteract the orange cast in the photograph. By adding points to the curve, the photograph can be adjusted in many different ways. For this photograph, an S curve is formed by adding and adjusting two points. This brightens the light tones and darkens the dark tones of the photograph and adds more contrast, saturation and punch. The Unsharp Mask Filter is easy to use and can yield very satisfactory results.

The Smart Sharpen Filter is more sophisticated and requires more involvement but can yield excellent results. Any sharpening must be applied with care and a subtle touch. The Black and White layer adjustment provides full control over how each key colour group is converted into black and white. Therefore the options are limitless depending upon the effect required.

Hybrid drawings can fruitfully alternate between hand drawings and CAD. In this way, we can produce more personalized drawings rather than illustrating the tricks of well-known digital tools and effects. Here we illustrate one possible process, selected to best simulate natural and artificial light, while using basic software packages. Dist: 4. Recessed 75W Lamp web. Recessed 75W Wallwash web.

Street W Lamp web. F10 Rendered Frame Window State Sets Indirect Illumination Exposure Control Render To Texture Material Editor Compact Material Editor Slate Material Editor Material Explorer Video Post View Image File Panorama Exporter Batch Render Print Size Assistant Render Message Windows RAM Player Cnecker Map Ambient Color. None Gradient 6 Reflection. Normal Bump Output Material Explorer Speckle Splat Batch Render This can be done in the Environment and Effects panel, accessible via the Rendering tab.

Mask Map Marble Bump. Marble None Filter Color. Falloff Glossiness. Search by Name Soften: 0. As the selected space will be used for handling artefacts sensitive to light, the minimum and maximum values are set to lx and lx accordingly. N Project Mixed-media drawings use a combination of techniques, mixing hand-drawing and different software according to the design process or the intended nature of the final artefact. Accepting the limitations of standard forms of plotting, projected and screen-based media, mixedmedia drawing offers enormous potential for further developments in architectural visualization.

A hybrid approach to drawing can be particularly useful in the early stages of design. Shifting between hand-drawn and digital techniques can allow a drawing to become a more flexible vehicle for creative thinking, facilitating diverse design approaches in a way that acknowledges drawing as a creative act of discovery, rather than the predictable application of procedures, or illustration; a drawing can reveal something that would otherwise remain undisclosed.

Collages are central to the interpretative drawings that drive design forward. At the same time they are vital tools for understanding context and inhabited space.

This drawing began to unravel shifts in scale and a play between real and fictive space that was to be experienced in the urban interior. The torn photocopies were pasted onto brown paper overworked with black pastel and chalks, giving the drawing a more immediate Mixed media 73 character of being worked when compared to a digitally generated image.

This material quality of the drawing-asartefact is traditionally the realm of collage. Other collages, related to later stages of this project, are made entirely of torn tissue paper. These sketches are scanned and developed in Photoshop to show a more controlled structure and areas of light and to articulate spatial proposals.

The architects Buschow Henley explore the process of photographic etching using black and white CAD images see page This kind of process is interesting in the sense that it allows for precise drawings to be reproduced that have an attractive surface quality, either through the paper itself or through the layering of printing inks.

Below The simplest and most immediate form of mixed-media drawing is collage. Here is a collage done at the early stage of design development, using torn paper and charcoal. Wrapping paper creates a useful mid-tone brown background.

The work of the artist Anne Desmet shows how printing can be used with the expressive freedom of collage. Interior Shards, for example, is a wood-engraved print and gold leaf collaged onto ceramic tile. It is made from small cut sections of other engravings combined to create a sense of entering one of the pool areas of the derelict Victoria Baths in Manchester. The paper pieces are collaged onto a rust-red ceramic tile to generate a sense of the colour of the brickwork of the interior sandstone ; the fact that the interior is also extensively tiled; and, at the same time, to suggest a sense of the exterior brickwork which has distinctive, decorative, red and white stripes.

The fragmentary nature of the collage is also intended to convey a sense of the disrepair of the building that it depicts.

In contrast to craft-based technique, textures and model photographs can be used effectively to create convincing fictive space in digital mixed-media drawings. This image by the architect Janek Ozmin works with model photographs and material textures to develop extraordinary digital collages that represent spaces that are part found in the scale model, part imagined and part revealed through the process of making the image itself.

This kind of sequence of a mixed-media technique is exemplary in the way that it drives the design process forward. The drawings were made on a wood base that was clad in canvas and layered with gesso. They were initially formed using tissue-paper dressmaking patterns that related to what was to be the eventual programme for the project.

They were fixed onto the base with rabbit-skin glue. Midtones and shadows were formed using diluted bitumen and other materials that related to site studies. Cotton, fabric, tissue paper and jute gave the drawings a material quality that inspired later stages of the design. It allows you to play with sketch ideas for light and dark, texture and scale; importantly, the process has a material quality.

The quality of paper and other fabrics that might be used in collage engages the imagination in a different way to screen-based drawings. Thinking about places using collage engages our material imaginations.

In the following sequence, a rapid sketch is produced for a garden room that looks out over a valley. Otherwise, paper can be torn. A selection of old papers can be used to develop light structure for a space. Guided by the sketch, the first pieces of tone are laid down to create the sense of an interior, window and rooflight. Collage might start with just laying down paper. More often, the idea for the space is sketched out. This will change as the collage develops and new ideas open up from the process itself.

Exterior landscape is added to give a reference to the context of the room. This tones down the landscape image, giving the sense of distance beyond the frame of the opening. Detail of opening towards landscape added. These lines may be drawn, but here are made from thinly cut, dark tones from newspapers. These can be easily adjusted and rearranged before gluing.

Detail of the space is developed — glues may vary from spray mount to other paper glues, such as PVA of which there are many types. The best is rabbit-skin glue or similar.

The rooflight is adjusted and shadows are partially added. A piece of glass or Perspex is ideal. Using a roller, roll the ink out evenly across the surface. Keep rolling until the ink makes a sticky, tacky sound.

Take care not to place any pressure on areas of the paper where no ink is to appear. Varying the amount of pressure will produce a range of different tones.

Transfer the drawing onto a piece of lino. A printing press will give better results. Only a very tiny amount of ink is required. When you hear a sticky, tacky sound when rolling, the ink is ready to roll. This time, remove all the areas that you would like to remain printed in the first colour. Follow the same inking process. The tile will be a bit floppy because of this. If using a press, marking a piece of paper with the position of the lino and the paper is a good way to do it.

If using a roller, use the corners of the lino to line it up. Roll it thinly and evenly, making sure you cover the whole tile.. Experiment with different tools to make different marks on the tile. A sharp knife can also be used to cut away bits of the tile. It is M important to use thin paper so the ink will hold the paper onto the screen when printing. For water-based screen-printing, acrylic paint can be M used, which is much easier to clean than oil-based inks.

The acrylic is mixed in equal parts with a printing medium to prevent it from drying too fast and blocking the mesh on the screen. Ink is dragged through the screen using a squeegee. Masking tape can be used in the corners, which is especially useful when printing more than one copy. The collage is a spatially rich study that records a process of thinking and establishes a broad spatial topography, inspiring further, more detailed studies of the eventual urban and building proposal.

Ozmin took a series of digital photographs as part of the exercise with the intention to digitally collage people into the model as part of a spatial study. After re-orienting, the canvas was stretched using the Crop tool in reverse to just off square and the blank space was filled with a stretched section of the brown background. Finally a second photograph, taken from a slightly higher position than the composition, was added and positioned at degrees to the original image.

Focusing on the central portal, the second photograph was copied again and elements of the image were deleted with the Airbrush eraser tool see right. Lines existing in the model were extended and three masking planes, two walls and a ground plane were created above.

The masking planes were then made transparent to reveal the space behind right. Leaving the copied layer transparent increases the visual impact of a portion of the second photograph, giving the overall image a foreground without losing the complexity of the transparencies. Note that the water has been made lighter and colour-saturated compared to the original image top. M The water and the stone floor were both found using an image search on the Internet. The wall and overhead screen were generated by extracting vector lines from a digital image below right.

The transparency of the masks will require you to revisit the original materials as with the water, which has now faded and is no longer at a different saturation to the rest of the image. The composition was adjusted using the Brightness and Contrast tools and the centre of the drawing was saturated using the Burn tool set to Shadows.

This removes the milky feel of the previous frame. This image forms the first stage of the process before finishing and printing. Mixed media 91 STEP BY STEP Taking a collage from two to three dimensions In the following sequence, architect Maria Vasdeki brings together models, photographs and Photoshop collage to develop a project in terms of the way in which light and textures articulate sequences through a building. A range of techniques is used, starting with photography of models lit in situ.

These photographs form the basis of initial ideas of how the building might be structured spatially, and how a resultant massing be situated oriented in location. CAD models, along with more detailed studies of specific sequences, combine formal opportunities with material conditions of space. This combines sketch CAD models and site studies. Key spatial sequences circulation are identified as experiences, keying internal configuration to external context.

During the next stages of the process, orthographic drawings, sketches and models all contribute to the three-dimensional integrity of the earlier stages of the project. Below This rapid pencil sketch shows how lines of different weights can capture a swift impression of a well-known Venetian scene.

Architectural drawing combines individual expression and convention in the communication of ideas and information. The first chapter, Media, described how drawing techniques could be explored in order to resonate with design approaches, or reflect, in the way they were drawn, the kind of project or idea that was being described. It emphasized the use of mixed media, and integrating hand and digital techniques, as a means of expressing diversity in the design process.

This chapter will explore drawing types, arguing that, in the same way that a project may lend itself to a particular drawing technique, architectural ideas may be best expressed by emphasizing a particular drawing type. This chapter covers architectural drawing types — orthogonal drawings plans, sections and elevations ; parallel projections axonometric and isometric, dimetric and trimetric projections ; and perspectives one-, twoand three-point.

It also provides an overview of simple digital modelling techniques. These standard drawing types are preceded by a section on architectural sketches. More than any other drawing type, the sketch remains the touchstone of all our ideas; it is a key tool for observation, reflection and design development. Introduction 95 The sections on Plans and Sections and Elevations explore the central role that these two-dimensional orthographic projections retain in contemporary design production.

These drawings remain fundamental to the process of making architecture: the ability to bring these two-dimensional drawings together in the imagination, understanding their interrelationships and correspondences, remains a creative discipline, vital for the architect.

At the same time, however, these orthogonal drawings can embody a rigour and their strength as tools for thinking through design is that they promote consideration about the content of the programme, rather than its eventual shape, which is privileged by object-based software. Unlike a finished, rendered model, plans and sections are drawings that depend on other drawings in order to be fully understood, rather than necessarily aesthetic objects in their own right.

These transitional drawings are different in character to illustrations; they facilitate a continuity of the creative process, a cycle that is about thinking, drawing and reflecting. By contrast, an illustration is an end in itself. A designer still needs to be able to translate twodimensional drawings into three dimensions.

At the same time, however, this is now bypassed to a certain extent by modelling software that can simultaneously build three-dimensional form from other drawing types. This process opens up new formal possibilities and ostensibly shifts the paradigms of the design process, from the discipline of orthographic projection, and the translation of those abstract drawings in the imagination of the architect, towards more immediate visualization of three-dimensional form.

Digital modelling facilitates the formal imagination, where the shape and surface of the building, structure and overall massing can be visualized with relative ease. It is dimensionally consistent, and also allows the immediate visual impression of textures, light and shadows. While computer-generated drawings have promoted a sense of freedom from the conventions of thinking through more traditional drawing types, they also have their own limitations, and the approach here is not to promote one drawing type over another, but to encourage an interchange between traditional and new drawing types — traditional and new ways of developing drawings — in order to open a more creative dialogue between digital and manual drawing.

For students and architects alike, it is a valuable record of process. Sketches fall broadly into two categories.

First are those that simply register the world around us, drawings that are a personal record of visual experience. These drawings may be more or less realistic. Second are sketches that come entirely from the imagination. These drawings are about finding ideas as much as expressing them. They can vary from an irrational doodle to a swift cluster of lines that synthesize a whole project or concept; a drawing that captures the whole sense of a proposal.

Both kinds of sketches are important and while sketching is not an innate ability for all architects, the commitment to visual expression in this way remains a vital skill. The observational sketch is distinct from an illustration: a good observational sketch need not necessarily be illustrative, rather it could be about selection and analysis as much as it is an accurate visual record, complementing photographic analysis in its abstraction from detail.

The emphasis of observational sketches is on thinking about the things we see, about spatial and structural organization, scale, light, colour and material. Both kinds of sketches are distinct from, but are often confused with, diagrams. Like a diagram, this kind of drawing can be reductive in a negative way. The concept sketch is actually a modern invention that derives from the term concetto used in Renaissance architecture.

Sketches 97 In that sense two common drawing types, the concept sketch and the diagram, are not central to the approach taken in this section. Here we are more focused on the creative potential for architectural drawing and sketches in particular, at the start of the design process, when quick drawings can represent ideas and drive forward the holistic understanding of an architectural proposal.

Here, illustrations from sketchbooks of the artist Mario Ricci and the architect Peter Sparks illustrate a narrative of ideas, using pencil, ink and watercolour wash. The sketchbook becomes a domain of thoughts, some of which will develop into further drawings and models. Keep the light source coming from one direction and project through 45 or 60 degrees.

Emphasize the role the sketch plays rather than the qualities of the sketch itself: a sketch should be used to observe, think or invent. In this drawing the first layer is a spatial arrangement: the perspective of a hard landscaped area first captures the sense of a place that may resist the language of street furniture, barriers and traffic chaos typical of the area. The second layer is about more formal articulation, showing an idea for a podium and inclined needle. These are ideas about townscape.

Finally the sketch even implies the materiality of the landscape elements limestone in the coursing of the needle, and to some extent in the character of the line weights themselves. These layers of thinking come together as a synthetic sketch with a real sense of scale and order that is subsequently worked and reworked, holding together the integrity of the design from urban proposal to detail.

The perspective sketches by Eduardo Souto de Moura above right and Alvaro Siza below right are done in ink, using simple lines to capture formal arrangements of buildings that are set against the scale of the surrounding landscape. Like the sketch shown above by Eric Parry, these swift drawings powerfully establish a formal proposal that responds to both programme and context. There is a clear delineation of volumes, entrances and access, and the drawings have a sense of real precision despite the relative freedom of execution where lines overlap and perspective is distorted.

Sketches 99 2 3 Types 4 4. The previous drawings by Parry and Souto de Moura pages 98—99 are not stand-alone images as they are presented here; rather they are part of a design development that will include other sketches, models and orthographic drawings.

This kind of series is illustrated here in the work of Ian Simpson Architects. The architect Ian Simpson has a remarkable ability to drive even the most commercial of projects with the creative energy that is generated from early sketches. Here is a series of exploratory sketches, traced over a very basic CAD guide drawing showing floor levels and basic building widths. The drawings were targeted at rationalizing and exploring the formal development of the Beetham Hilton tower in Manchester.

Each sketch, in pencil on soft detail paper, took about one minute and the whole study was conducted at the drawing board over the course of about one hour. It was later scanned and assembled into a composite sheet for internal review and design development over the subsequent few days.

Sketches 5a 5a, b. In this concept study for garden furniture Will Alsop expresses the desire to think about new kinds of garden furniture altogether. The two images show how a sketchbook study can be combined with a simple digital model. The resulting image takes the initial sketch further in that it represents colour and material qualities and sense of scale. At the same time, in keeping the hand-drawn lines of the swing seat, the computer image retains a sense of openness to the fluidity of design process.

This interchange between sketchbook and sketch computer model is fruitful. We read about diagram theory, the use of diagrams as drivers for thinking about architecture, and the use of diagrams historically. While for some architects diagramming has become an essential mode of designing, diagrams are generally not used as a singular mode of representation, but as a drawing type they may help us to clarify a design at various stages of its development.

Diagrams can be freehand, digital or hybrid; drawing technique will depend on the nature of the thinking or analysis that the diagram is articulating. Diagrams can help us to understand essential components of a scheme and can be used at all stages of a building, from site analysis to initial design ideas Left and opposite These diagrams were created for the Centre for Music, Art and Design at the University of Manitoba, Winnipeg, by Patkau Architects.

The programme for this building consisted of six big rooms, unprogrammed mixed space and support spaces. To help the architects and their client visualize the relative shapes and sizes of the programme spaces, they are represented as three-dimensional blocks, with principal spaces coloured and support spaces grey. The programme spaces are assembled spatially within the building to maximize possibilities for interconnection and overlap.

To describe the disposition of the main spaces within the overall building, the building is represented as a transparent cubic form with the coloured primary spaces within it. Diagrams to analysis of a building itself. Diagrams can be useful because they reduce complex architectural ideas to their composite elements. They can freeze otherwise shifting relational conditions, emphasizing clarity of communication of a singular aspect of a proposal or given condition.

All diagrams are characterized by a high degree of abstraction. They compress or otherwise distil information. Diagrams are a way of exploring one facet of a design and do not attempt to represent the full complexity of an architectural strategy or proposal. Like plans, sections and other drawing types, they convey information through graphic conventions. Diagrams tend to draw on a wide variety of techniques such as colour coding or graphic symbols, and text will further explicate the visual message.

Right An exploded isometric sketch in ink illustrates key building elements.

Затем взял ботинки и постучал каблуками по столу, точно вытряхивая камешек. Просмотрев все еще раз, он отступил на шаг и нахмурился. – Какие-то проблемы? – спросил лейтенант. – Да, – сказал Беккер.

Showing what information is required on each type of document, how drawings relate to specifications, and how to organize and document your work, this handbook presents a fully illustrated guide to all the key methods and techniques.

Thoroughly revised and redesigned, this fourth edition has brand new computer-generated drawings throughout and is updated to cover all aspects of computer use in the modern building design process. The classic guide for students and young professionals, fully revised and updated This new edition of the classic text that has become a standard in architecture curricula gives students in-depth understanding and insight for improving architectural working drawings through the integration of traditional guidelines, standards, and fundamentals with today’s CAD operations.

Ralph Liebing uses detailed coverage to emphasize the importance of learning the basics first, while encouraging mastery and application of a broad array of techniques and procedures.

Architectural Working Drawings, Fourth Edition provides clear explanations of why these drawings are required, what they must contain to be relevant, the importance of understanding drawing intent and content, and how to combine individual drawings into meaningful and construction-ready sets. Using hundreds of real-world examples from a geographically diverse base, this book covers everything from site plans, floor plans, and interior and exterior elevations to wiring schematics, plumbing specifications, and miscellaneous details.

Nearly illustrations provide examples of the best and the worst in architectural working drawings. He is a registered architect and a Certified Professional Code Administrator. Covering both commercial and residential drawing, this text presents a detailed study of typical construction methods and the preparation of architectural working drawings. It includes chapters on technical vocabulary, study questions, problems and an appe.

Yet very little has been written and published about the architect’s quintessential tool. This new book aims to close this gap. The collection, put together and categorized under the direction of Annette Spiro, comprises plans for a wide range of architectural tasks and features manifold representational techniques.

The book presents around of the collection’s highlights from five centuries, arranged by category for direct comparison. Create architectural drawings that effectively communicate your design Learn techniques used in both residential and light commercial projects Investigate BIM, 3D modeling, and other architectural technologies Understand dimensioning, sustainability, ADA standards, and more Architects use drawings as a second language, to effectively communicate ideas to clients, contractors, builders, and other design professionals throughout all stages of the project.

The Professional Practice of Architectural Working Drawings teaches you how to become fluent in the visual language of architecture, to communicate more effectively with all project stakeholders. The classic guide for students and young professionals, fully revised and updated This new edition of the classic text that has become a standard in architecture curricula gives students in-depth understanding and insight for improving architectural working drawings through the integration of traditional guidelines, standards, and fundamentals with today’s CAD operations.

Ralph Liebing uses detailed coverage to emphasize the importance of learning the basics first, while encouraging mastery and application of a broad array of techniques and procedures. Architectural Working Drawings, Fourth Edition provides clear explanations of why these drawings are required, what they must contain to be relevant, the importance of understanding drawing intent and content, and how to combine individual drawings into meaningful and construction-ready sets.

Using hundreds of real-world examples from a geographically diverse base, this book covers everything from site plans, floor plans, and interior and exterior elevations to wiring schematics, plumbing specifications, and miscellaneous details. Nearly illustrations provide examples of the best and the worst in architectural working drawings. He is a registered architect and a Certified Professional Code Administrator.

Covering both commercial and residential drawing, this text presents a detailed study of typical construction methods and the preparation of architectural working drawings.

It includes chapters on technical vocabulary, study questions, problems and an appe. The practical, comprehensive handbook to creating effective architectural drawings In one beautifully illustrated volume, The Professional Practice of Architectural Working Drawings presents the full range of skills, concepts, principles, and applications needed to create a full set of architectural working drawings. This new Third Edition emphasizes the importance of communicating general design concepts through specific working drawings.

This book teaches you how to produce professional-level drawings that leave no room for questions or confusion. Create architectural drawings that effectively communicate your design Learn techniques used in both residential and light commercial projects Investigate BIM, 3D modeling, and other architectural technologies Understand dimensioning, sustainability, ADA standards, and more Architects use drawings as a second language, to effectively communicate ideas to clients, contractors, builders, and other design professionals throughout all stages of the project.

The Professional Practice of Architectural Working Drawings teaches you how to become fluent in the visual language of architecture, to communicate more effectively with all project stakeholders.

In it. The material was form. In this form it was thoroughly preparing it for book form the drawings have been carefully redrawn and the text improved upon as ex- perience suggested to be desirable. Essentially it is, however, a tried text, one that has been used to teach the reading of drawings to one class of mixed trades, one class of ship carpenters, two classes of house car- penters, and one class of machinists. It has been designed to suit as wide a range of trades as possible.

Usually each new principle is illustrated by example. At the end of each chapter a number of questions are placed, a few for the purpose of re- view, but more to stimulate the study of the drawings.

The study of mechanical drawing has long been recognized as a sure method of learning to read draw- ings. The Author knows it to be effective but round about, long and tedious. The Author finds shop sketching just as effective and much quicker. It is essential that students have some method of expression of the principles discussed in the text and shop sketching provides this admirably. When time permits the book can well be supplemented with the study of many blueprints supplied by the teacher or the students and much more sketching than called for herein can also be effectively required.

The Author believes the book to be well suited to individual study aside from its use as a class text. When so used he urges that the shop sketching be not neglected, and that the student seek criticism of his drawings by some draftsman. Most of the drawings used herein have been de- signed especially to illustrate the text.

The Author gratefully acknowledges the courteous privilege granted him to use them in this work.

Facebook Google Twitter. Password Hide. Remember me. I agree to the Terms. Lost your password? Please enter your email address. You will receive pdt link to create a new password. Architectural working drawing pdf download navigation. Home Topics Documents Architectural Drawing.

Architectural Drawing. Embed Script. Size erawing x x x x Start Page 1 2 3 4 architectural working drawing pdf download 6 7 8 9 10 11 12 13 architectural working drawing pdf download 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 dowbload 95 96 97 98 99 All rights reserved.

Arxhitectural part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording or any information storage and retrieval system, without prior permission in writing from the publisher. One must cling solely, exclusively to drawing. If one could master drawing, all the rest would be drawint. This book prf the wide range of drawing techniques now available to architects. It looks at conventional and less conventional drawings and the methods used to make them in an attempt to open up creative approaches acrhitectural architectural drwwing.

At a time when buildings and components can be wholly manufactured digitally, this book dawing to readdress the whole question of drawing as a way перейти thinking, a notion that ссылка на продолжение common in other visual arts. Drawings http://replace.me/19243.txt extraordinary concentrations of visual and creative experience, synthesized through the disciplined mastery of both traditional and digital techniques.

Architectural drawing processes are now acknowledged as key to experimentation and the creative development of a discipline that has absorbed a odf digital architecturl over the past two ddrawing.

Digital media now offers unprecedented opportunities for architectural drawing and has adapted to a modern construction industry that has, on the whole, moved away from traditional crafts. Architectural working drawing pdf download so doing, drawings architetural necessarily become dimensionally more precise.

Where once artisanal experience and craft tradition would underpin the translation of a hand drawing into carefully crafted building elements, digital drawings now determine every detail of production, with little room for creative development during manufacture or construction. Input at full scale, digital drawings can describe a whole building in precise detail like never before. At the same time, however, architectural drawing is broader than just digital drawing, and there is an important dialogue to archotectural maintained worjing other kinds of drawings and techniques that may reflect different kinds of architecture, imaginations and design processes.

Using examples from fine art, photography and architectural working drawing pdf download design, the text explores wofking interdisciplinary nature of Above Digital study by Yakim Milev for the refurbishment of Centre Point, London.

The approach here is to demonstrate the complementary relationship between traditional techniques and computer-generated images. After decades of ubiquitous digital renderings, we now see more diverse drawings emerging and the value of architectural drawing is up architectural working drawing pdf download review.

Long sidelined downloaad favour of digital drawings, the creative potential of analogue, mixed-media and composite techniques is increasingly recognized as a vital means to synthesize new ideas and understand worikng more complex environments.

The techniques we downliad and the kind of drawings we make speak of the character of arrchitectural ideas and approach architectural working drawing pdf download the architectrual and its context, and they will change through the design process. For instance, the ways in which we make drawings to explore strategic themes, site and context will necessarily be different to techniques we use to communicate details of the project to, say, contractors.

The challenge is to use appropriate techniques at each stage of architetural project, which engage with architectural working drawing pdf download design directions, and also to make the architectural working drawing pdf download types of drawings, which take intentions forward and communicate them clearly. Drawings are the fundamental drivers through the course of a project that help us to think from inception to technical resolution.

Any one drawing inevitably only deals with a part of a project, or idea. The street plan is only an approximation of the richness of the life of the street. When we read such a drawing, we architecturaal our understanding of what a street is to bear on our interpretation of the plan: our engagement with Right Thinking through a site strategy with pencil, paper and glue; drawing by David Dernie.

In this way drawings act as vehicles downliad thought, as touchstones for imagining the real places that they partially describe or allude to. No matter how detailed the drawing, we will each interpret it as individuals, building an imaginary picture of the place it describes from our own experience of the spaces or materials illustrated. It is not surprising that in the end the built work is always a revelation, as multi-sensorial experience of architectural spaces cannot be fully described by drawings.

Traditional drawing types and the craft-based design process evolved together, so that stages of the design process would be structured by certain packages of drawings at different scales. Today, however, the multidisciplinary basis for building production has meant that information tends to be packaged in a different way — and increasingly through an integrated digital model from the outset.

Architectural working drawing pdf download Building Information Modelling BIM integrates drawings into a coordinated three-dimensional model that can be analyzed and used to digitally fabricate drrawing eventually construct buildings. Software permitting, this model is shared Introduction 9 between consultants so that each can make their specialized contribution, and it can be interrogated to give a measure of building performance.

Two-dimensional drawings can be taken from the model as necessary, but the model is key in buildings that are procured architfctural BIM. BIM represents a radical change это free download dog coat sewing patterns очень the way it facilitates threedimensional drawing information to be shared between multidisciplinary teams, potentially in different parts of the world, and then disseminated through the industry to eventual building construction.

The efficiencies of the BIM process and future opportunities it offers for resource management are clear. Drawibg is less archhitectural is how we maintain the ardhitectural with creative design ideas and other forms of intelligence through different ways of drawing, how we maintain a role for experimentation, for analogue and digital drawing in this wholly digital procurement process. While the integrated digital model facilitates team working, information owrking input as real dimensions; architectural working drawing pdf download a result, it necessarily changes the way узнать больше здесь think about a project.

In particular, it changes the way we think about ie download folder in. Traditionally, it was commonplace to think about a project, from the scale of the context or site to material detail, through intermediate general-arrangement drawings, used to coordinate the drawing set. A section of, say, a room at was not a large version of the same section at Rather, the drawing reflected thinking at that scale.

Arcihtectural would include details that may not have been known when the project development was only at In this tradition, the sequence of drawings workign rough sketches to material details represented a way of thinking that was sequential in terms of scale and incrementally more dimensionally precise. That is to say that the process of drawing at different scales architectural working drawing pdf download different scales of thinking.

Traditionally, archltectural rules and templates would allow the architectural working drawing pdf download to sketch out to scale, and he or she would architectural working drawing pdf download accustomed to reading drawings to scale and architectural working drawing pdf download thinking about spatial arrangements with a keen understanding of measure in relationship to the human body.

So the training of the eye and imagination to read drawings at different scales is diminished if we use digital drawing alone for all work stages. We return to the importance architectueal keeping alive a variety of techniques, both architectural working drawing pdf download and digital.

Ddownload working between the two, we can ground youtube downloader software for pc training on an understanding of both the discipline of hand drawing and also the potential of new media. We should remember that neither a pencil nor a computer can teach us to draw; but drawing will emerge from our ideas, and its quality dtawing rest on architectural working drawing pdf download experience of appropriate techniques for their expression.

Generative, Analytical and Illustrative Drawings Drawings often contain composite information, or serve a number of drawihg, but it is nevertheless useful to differentiate between generative drawings developmental drawings that generate ideasanalytical drawings which articulate an aspect of a project or observation and illustrative drawings which describe what a place looks like.

Generative drawings reveal ideas. Working on such a drawing is a process of discovery, a characteristic that John Berger describes as the linchpin of what it means to draw: Above Generative читать больше for museum interior, by David Dernie. But to draw in order to discover — that is the godlike process, that architectural working drawing pdf download to find effect and cause. Driven as much by the process of drafting as it is by programme, context or explicit ideas, the drawing is allowed to arrive at its own conclusion, for drawings-as-visual architsctural have the ability to suddenly reveal new ideas.

At a certain point of the visual process of drawing, there is a leap: something just happens to be right. Analytical drawings, on the other for pc download bike racing game full version free, depict a project through a particular draaing that brings a architectural working drawing pdf download or small Introduction 11 number of aspects of that project into focus. Analytical drawings may follow conventions, such as the use of plans and sections, or be developed as new forms of drawing or diagrams.

Diagrams can helpfully reduce complex design problems to their constituent parts, and workinf used together with other drawings on the journey towards a synthetic design solution. As analytical tools, conventional architectural drawings convey information but fall short of representing architectural experience because our perception of a place is only partially composed of visual data.

Illustrative drawings present a design or an idea that is already largely defined. As illustrations, they convey architectural working drawing pdf download and range from perspectives to details, from sketches to presentation drawings.

Techniques for illustration drawings vary widely. As a rule of thumb, an architectural drawing can show only a few things effectively — as few as three. For instance, a drawing of a room that is about light, colour and material should focus only on doing that well.

Top A rendered aerial view of a digital model clearly illustrates an urban layout, architectural working drawing pdf download Michael Brookman-Amissah.

This digital render drawing shows the glass entry wall of the building, which opens up the world of research and scientific information to the city. The night scene and transparent foreground figures architectural working drawing pdf download the life within the three-storey reception space. The same drawing should not illustrate, say, the construction or day-to-day life of the room.

Illustrations should be less holistic than analytical: they should convey a particular part of the narrative, leaving the whole story to be completed with reference to other kinds of drawings. Drawings work with reference to each other, and any combination of these three kinds of drawings will help to order ideas through the design process. At the start of a project, when themes drawlng approaches are varied, it is especially important to keep a variety of drawing types in dialogue with other forms of representation like sketch models and other artefacts, video and photographic work.

At its heart, architectural design is about synthesis: a bringing together of ideas into coherent spatial relationships. Working fluidly with different two- and three-dimensional approaches during the early stages of architectural working drawing pdf download design process will facilitate the development of a rich project.

A great building is never the result of drswing single idea, nor is it the straightforward sum of many. However, the first step to a great building is interpretative drawing, which offers a path towards maintaining genuine creativity in the discipline. As the project develops it will inevitably require focus on drawings that provide clarity, and increasing detail and dimensional precision.

At the same time, even at this stage of the project, sketching and other kinds of interpretative studies can help resolve questions of material and constructional detail, as they help us to see the consequence of full-scale detail decisions in the context of the whole project. It may be near to a place to scan, photograph and print onto a range of papers.

This kind of drawing workshop of the future, which contrasts with most contemporary office environments, will facilitate the combination of analogue and digital drawing and contribute to the diversity of ideas that underpin creative architectural production. Introduction 13 Material Drawings This approach wogking drawings and workspace makes a connection with materials from an early stage.

Combining the digital with non-screen hand drawings as an integral part of the design process helps us to explore the materiality behind our ideas. The variety of papers, drawing media and instruments brings a sense of materials into the way we work through ideas, and into the practice of architectural design.

Software that simulates drawing surfaces, material effects and drawing instruments may be visually effective, but it remains detached from the materials themselves. This disengagement of visual form and materiality, which may be a product of the digital drawing process, arguably finds its built corollary in the wallpaper-like patterned skins of contemporary buildings.

By repositioning the archotectural of making drawings in the context of materials, and using materials to make two- and three-dimensional drawings, we are strengthening the ancient connection between materials and drawing, and between materials and architectural design.

The intrinsic relationship between drawings arcnitectural matter stretches as far back as culture itself.

Hundreds of drawings demonstrate important skills and concepts, and online ancillary materials offer a robust set of resources to students and instructors. Architectural drawings must be precise, accurate, and complete; they must follow certain standards that make them universally understood in the proper context. This book teaches you how to produce professional-level drawings that leave no room for questions or confusion.

Create architectural drawings that effectively communicate your design Learn techniques used in both residential and light commercial projects Investigate BIM, 3D modeling, and other architectural technologies Understand dimensioning, sustainability, ADA standards, and more Architects use drawings as a second language, to effectively communicate ideas to clients, contractors, builders, and other design professionals throughout all stages of the project.

The Professional Practice of Architectural Working Drawings teaches you how to become fluent in the visual language of architecture, to communicate more effectively with all project stakeholders. Examines the social uses of architectural drawing: how it acts to direct architecture; how it helps define what is important about a design; and how it embodies claims about the architect’s status and authority. Case study narratives are included with drawings from projects at all stages.

Skip to content. Lyle Culver. Achaia Campbell Murphy. Gagandeep Roxx. Burcu Karabatak. Lucas Roux. Design Communication Conference Proceedings. Edited by M. Nuriya Seifullina. Koldo Lus Arana. Melbourne School of Design Journal, Vol. Inass Hamdy , Mohamed Ibrahim. Mohamed Ibrahim , Inass Hamdy. Roberta Spallone. Ancy Mariya. Marisol Mendez. Hai Dang. Einas Albasha. Duc Thanh.

Mustafa Mezughi. Sets of working drawings for five different buildings are followed layer by layer from design concept through the finished construction documents.

A companion Web site www. The Professional Practice of Architectural Working Drawings, Third Edition is an invaluable book for students in architecture, construction, engineering, interior design, and environmental design programs, as well as beginning professionals in these fields. Offers an introduction to reading architectural drawings, covering such topics as graphics, symbols, terminology, freehand sketches, conventions, and residential drawings. Showing what information is required on each type of document, how drawings relate to specifications, and how to organize and document work, this handbook presents a fully illustrated guide to all the key methods and techniques.

Revised and redesigned, this edition has computer-generated drawings throughout and covers all aspects of computer use in the modern building design process. This work explains to students the language of architecture and construction, and provides practitioners with actual working drawings with which to improve their communication skills.

Symbols and conventions — 7. Dimensions, notes, and titles — 8. Building codes and standards — 9. Working drawings — Other construction drawings — Drawings and their interrelationships — Relationship of working drawings to specifications — Site improvement plans — Lawns and planting — Floor plans — Foundation plans — Framing plans — Roof plans — Usually each new principle is illustrated by example. At the end of each chapter a number of questions are placed, a few for the purpose of re- view, but more to stimulate the study of the drawings.

The study of mechanical drawing has long been recognized as a sure method of learning to read draw- ings. The Author knows it to be effective but round about, long and tedious. The Author finds shop sketching just as effective and much quicker.

It is essential that students have some method of expression of the principles discussed in the text and shop sketching provides this admirably. When time permits the book can well be supplemented with the study of many blueprints supplied by the teacher or the students and much more sketching than called for herein can also be effectively required.

The Author believes the book to be well suited to individual study aside from its use as a class text. When so used he urges that the shop sketching be not neglected, and that the student seek criticism of his drawings by some draftsman. Most of the drawings used herein have been de- signed especially to illustrate the text. The Author gratefully acknowledges the courteous privilege granted him to use them in this work.

 
 

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